Replay value is the amount of enjoyment a player could glean from a game that he or she had already finished. The notion of replaying a game is one that's seemingly lost to time. Here are the ways games have changed direction away from replay value.
Sometimes as gamers, we buy or rent titles because the critics absolutely loved the game. Or we might see that certain series has a massive fan base and we want to get in on the excitement. But on occasion, we are left disappointed because we were expecting something more. The Non-Fiction Gaming crew chats about […]
Blizzard’s New Free-To-Play Card Game Coming Up Trumps. Ten years ago, and I couldn’t believe it was that long until I checked, Blizzard released their new MMO, World of Warcraft (WoW). WoW borrowed many aspects from contemporary MMO’s, streamlined them, polished them, made the genre more accessible and slapped their Warcraft IP across it. Needless […]
Giving The Fans Something To Cheer About: Blizzard Brings Act V of Diablo 3 to PC, Mac, and PS4 This Year. It seems like good things do indeed come in threes as Blizzard intends to release a major piece of Diablo-related software for the third year in a row. In 2012, Diablo 3 was released […]
Well, the new year has come and gone and the inevitable ‘games of the year’ lists have been cropping up at all the usual outlets. This is the first year I have really committed myself to my journalism, with my blog and my work here at Non-Fiction Gaming being updated on a weekly basis. I’ve […]
Games often create a world full of wonder and imagination. In these virtual worlds we meet characters, forge alliances and friendships. Games can let us escape into another world that we can form an emotional connection with. Sometimes a single tear drops from the corner of your eye as a character you’ve come to love […]
World of Warcraft has risen back above 10 Million subscriptions following the global roll-out of the latest expansion Mists of Pandaria. Back in June 30, 2012, World of Warcraft had a dip in subscribers, partly attributed to the launch of Blizzard’s other mega title, Diablo III. Blizzard have since recovered from their June 2012 low of 9.1 million subscribers. Blizzard Entertainment has […]