Paying for video games with a Meme? Dogecoin gets accepted among other crypto-currencies as a way to buy games.
Game developers and publishers are starting to accept cryptocurrencies in exchange for their games.
Always Geeky, the team behind VOX have started accepting BitCoin, LiteCoin and DogeCoin for gamers with wealth in their crypto-wallets.
Currently available on Steam and through the Humble Store, VOX is not the first game maker to accept crypto-currency. Game company ZYNGA had announced earlier this year that it would start accepting Bitcoins on a trial basis for Farmville 2 and Cityville.
With increased demand for vendors to accept these new internet coins it’s only a matter of time before we see some kind of Doge or BTC logo next to PayPal and Visa on most websites.
In a post to the Dogecoin subreddit where the bulk of the community interacts, Always Geeky commented,
“It seems there is by far a massive demand to accept Dogecoin so that is something I will do definitely accept now”
At the time of writing, it would cost approximately 15510.57 Ð (Dogecoin) to buy the $9.99 game.
Perhaps the spread into the gaming market will give Dogecoin and its contemporaries some legitimacy in the public eye going forward. Critics of crypto-currency have used its link to illicit transactions and money laundering to decry them as methods of storing wealth.
Due to its decentralised nature, Bitcoin, Litecoin and Dogecoin have been used as ways to transfer wealth between individuals without incurring large bank fees. There are even apps to create QR codes to make transferring between coin wallets easier than typing in long public key address.