Game Club 1.5: Blackwake Discussion

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blackwake

This week the Game Club Podcast is playing ‘Blackwake‘ the pirate simulator. If you’d like to play along with us you can get Blackwake on Steam here.

If you’re playing Blackwake and want to let us know what you think (we may read it out on the podcast) leave a comment below or Tweet to us @NFGLIVE, or request to join our Facebook Group.

At least there’s no real story for us to beat this week so Catherine won’t come up short for the Podcast… maybe.

Blackwake Overview

Blackwake is a multiplayer naval FPS focused on teamwork and cooperation. Fire the cannons, sink enemy ships or board them with firearms and steel.

The game features multiplayer naval warfare gameplay with team focused elements. Destructible naval ships, first person combat, ship sailing and boarding.

Watch the trailer below.

History of Blackwake

Blackwake started as a hobby project in August 2013 between Dakota and Tyler. Passion was formed on developing a pirate naval game inspired by Pirates of the Caribbean, Pirate Ship Wars (Garry’s mod) and Battlefield:Pirates. After several prototypes with Dakota’s programming and Tyler’s Artwork a minimum viable product was produced. It garnered positive response with many youtubers in 2014.

Blackwake Musket

Ambition grew and so did the requirement for funding, so a Kickstarter campaign was launched in September 2014. Unfortunately the campaign failed only reaching $7683 out of their $34,000 goal. Considering the response from fans, they decied to pitch the game to several investors and publishers which were ultimately denied.

The game was then scrapped and recreated from scratch to improve the prototype, and work on the lessons learned from the past failures. A second reboot Kickster relaunched a year later in September 2015, and was a critical success.

Blackwake Swords

Raising almost $200,000 from their $10,000 goal. With the help of thousands of Kickstarter backers and closed alpha testing, it led Blackwake to finally release as Early Access on Steam in February 2017.

 

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