Waterdeep: Dragon Heist

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    Homebrew Version – Recap

    After braving the inter-dimensional prison of the Pyramid of Shadows and defeating the wizard Karavakos, The Fancy Lads are flung across time. They must now fix rifts in the timeline they caused by blowing up the Pyramid of Shadows.

    Overview

    Barnaby the Bard, Heimdal the Wizard, and Han the Warlock find themselves in Waterdeep a few years after they entered the Pyramid.

    Meeting up with their former ward ‘Mara’ they are caught up in a race to find her ‘gentleman friend’.

    The Official Story

    Waterdeep: Dragon Heist is a 5th-edition Dungeons & Dragons adventure that takes place in the city of Waterdeep. The adventure runs through levels 1–5 and is followed by the adventure Waterdeep: Dungeon of the Mad Mage.

    Welcome to Waterdeep

    Famed explorer Volothamp Geddarm needs you to complete a simple quest. Thus begins a mad romp through the wards of Waterdeep as you uncover a villainous plot involving some of the city’s most influential figures.

    A grand urban caper awaits you. Pit your skill and bravado against villains the likes of which you’ve never faced before, and let the dragon hunt begin!

    Chronology

    The adventure takes place after the events described in Hoard of the Dragon QueenThe Rise of TiamatPrinces of the Apocalypse, and Tomb of Annihilation, but does not directly depend on them. It is not set in a particular year, but is assumed to be the Year of Three Ships Sailing, 1492 DR.

    Contents

    • Introduction
    • Chapter 1: A Friend in Need
    • Chapter 2: Trullskull Alley
    • Chapter 3: Fireball
    • Chapter 4: Dragon Season
    • Chapter 5: Spring Madness
    • Chapter 6: Hell of a Summer
    • Chapter 7: Maestro’s Fall
    • Chapter 8: Winter Wizardry
    • Chapter 9: Volo’s Waterdeep Enchiridion
    • Appendix A: Magic Items
    • Appendix B: Monsters and NPCs
    • Appendix C: Handouts

    Characters

     

    Locations

    Buildings & Sites
    Ahghairon’s Tower • Bent Nail • Blackstaff Tower • Book Wyrm’s Treasure • Brandath mausoleum • Brizzenbright • Cassalanter Villa • Corellon’s Crown • Cuttle’s Meat Pies • Deepwater Harbor • Endshift Tavern • Felzoun’s Folly • Frewn’s Brews • Garloth mausoleum • Gralhund Villa • Guts & Garters Inn • Halls of Justice • House of Inspired Hands • House of Tyranny • Ulbrinter Villa • Kolat Towers • Lightsinger Theater • Manshoon’s extradimensional sanctum • Metal House of Wonders • Mistshore • Mount Waterdeep • Muleskull Tavern • Old Xoblob Shop • Palace of Waterdeep • Peaktop Aerie • Phaulkonmere • Pink Flumph • Pit of Blood and Fortune • River Gate • Rosznar Villa • Seven Masks Theater • Skewered Dragon • Skullport • Snobeedle Orchard and Meadery • Spouting Fish • Steam and Steel • Tiger’s Eye • Trollskull Manor • Twelvedog Court • Undercliff • Vault of Dragons • Weirdbottle’s Concoctions • Yawning Portal • Yellowspire
    Roads
    Brondar’s Way • Candle Lane • Castle Lane • Copper Street • Delzorin Street • Dock Street • Endshift Street • Fillet Lane • Fishgut Alley • Hassantyr’s Street • High Road • Julthoon Street • Net Street • Saerdoun Street • Salabar Street • Seawatch Street • Sorn Street • Shark Street • Shattercrock Alley • Shield Street • Ship Street • Spices Street • Stabbed Sailor Alley • Tarnath Street • Thunderstaff Way • Trader’s Way • Trollskull Alley • Vhezoar Street • Zastrow Street
    Wards of Waterdeep
    Castle Ward • City of the Dead • Dock Ward • Field Ward • North Ward • Sea Ward • Southern Ward • Trades Ward
    Settlements
    Waterdeep
    Vessels

    Big Belchy • Eyecatcher • Heartbreaker • Hellraiser • Kraken’s Folly • Scarlet Marpenoth

    Referenced only
    Amendsfarm • Amphail • Baldur’s Gate • Chult • Damara • Lantan • Luskan • Mirabar • Mithral Hall • Mount Hotenow • Neverwinter • The North • Port Nyanzaru • Silverymoon • Sword Coast • Undermountain

    Organizations

    Amcathra • Bakers’ Guild • Blood Hawk Posse • Bregan D’aerthe • Carpenters’, Roofers’, and Plaisterers’ Guild • Cellarers’ & Plumbers’ Guild • City Guard • City Watch • Clan Frostbeard • Clan Horn • Clan Steeltoes • Clan Stonemarrow • Clan Twinbeard • Clan Ulmarr • Clan Ur’gray • Clan Uxgulm • Coopers’ Guild • Council of Farmer-Grocers • Council of Musicians, Instrument-makers, and Choristers • Doom Raiders • Dungsweepers’ Guild • Emerald Enclave • Fellowship of Bowyers and Fletchers • Fellowship of Carters and Coachmen •Fellowship of Inkeepers • Fellowship of Bowyers and Fletchers • Fellowship of Salters, Packers, and Joiners • Fishmongers’ Fellowship • Force Grey • Gray Hands • Griffon Cavalry • Guild of Apothecaries and Physicians • Guild of Butchers • Guild of Chandlers and Lamplighters • Guild of Fine Carvers • Guild of Glassblowers, Glaziers, and Spectacle-makers • Guild of Stonecutters, Masons, Potters, and Tile-makers • Guild of Trusted Pewterers and Casters • Guild of Watermen • Harpers • House Auvryndar • House Baenre • House Cassalanter • House Gralhund • House Kyszalt • House Lafeen • House Margaster • House Masq’il’yr • House Rosznar • House Xibrindas • Jesters’ Guild • Jewelers’ Guild • Launderers’ Guild • League of Basket-makers and Wickerworkers • League of Skinners and Tanners • Lords’ Alliance • Lords of Waterdeep • Loyal Order of Street Laborers • Master Mariners’ Guild • Most Careful Order of Skilled Smiths and Metalforgers • Most Diligent League of Sail-makers and Cordwainers • Most Excellent Order of Weavers and Dyers • Order of Cobblers and Corvisers • Order of Master Shipwrights • Order of Master Taylors, Glovers, and Mercers • Order of the Gauntlet • Peabody • Phaulkon • Phylund • Rosznar • Saddlers’ and Harness-makers’ Guild • Scrivners’, Scribes’, and Clerks’ Guild • Sea Maidens Faire • Shard Shunners • Snobeedle • Solemn Order of Recognized Furriers and Woolmen • Splendid Order of Armorers, Locksmiths, and Finesmiths • Stablemasters’ and Farriers’ Guild • Stationers’ Guild • Surveyors’, Map-, and Chart-makers’ Guild • Tarm • Vintners’, Distillers’, and Brewers’ Guild • Wagon-makers’ and Coach-builders’ Guild • Watchful Order of Magists and Protectors • Wheelwrights’ Guild • Xanathar Guild • Zhentarim
    Referenced only
    Clsan Levelstone • Clan Melairkyn • Cult of the Howling Hatred • House Brandath • Red Wizards of Thay

    Magic

    Miscellaneous

    General

    assassin’s blood • Blood Wedding • Code Legal • Deadwinter Day feast • dragon (coin) • Dragonchess • Drow Sign Language • gem • harbor moon • Kiss of the Lamia • Meet the Goodberrys • nib • pistol • Sapphiria’s Booty • shard (coin) • sun (coin) • taol • thieves’ tools • Three-Dragon Ante Books and Periodicals A History of Waterdeep: Age One, The Rise of the Warlord • The Fall of Tiamat • Flumph Mating Rituals • A History of Waterdeep: Age Two, The Lords’ Rule Begins • The Man from Damara • The Targe • Volo’s Guide to Monsters • Volo’s Guide to Spirits and Specters • Volo’s Guide to Waterdeep • Volo’s Waterdeep Enchiridion • Waterdeep Wazoo Food and Drink ale • shadowdark ale • wine

    F.A.Q

    Is waterdeep Dragon heist good for beginners?

    Although it is a fantastic adventure, it is NOT in anyway beginner friendly. There requires a degree of skill required to run the modules to its potential. It is a really deadly campaign that is not beginner friendly without dm help. Much much more prep work compared to every other module.

    What level is waterdeep Dragon heist?

    Waterdeep: Dragon Heist is an urban heist adventure designed to take characters from first level to fifth. Be sure to check out the follow-up adventure, Waterdeep: Dungeon of the Mad Mage, which picks up where Dragon Heist leaves off.

    How many sessions is Waterdeep Dragon heist?

    You can get in at least 15 sessions of Waterdeep Dragon Heist before you’ve finished the titular heist.

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