The Cave Review
Adventure games. They’re fun in their own right, but for me they always seemed slow and exceptionally tedious. Items start piling up in your inventory, movement lacks constant interaction and puzzles can be so confusing, you’d rather walk away from than solve. Ron Gilbert and Double Fine have been able to eliminate some of these problems in some unique ways in The Cave making it one of the few fun adventure games I’ve played in a long time, but some of these innovations also backfire.
The Cave involves seven different characters looking for what they desire most within the titular cave. This talking, sentient cave intends on making their dreams come true, but through the most twisted morality tales you’ve ever come across. These characters aren’t exactly what you would call good people.
Most of their back stories, which come from cave paintings found on the walls, involve some selfish motive or ill intended plan to get what they want. Finding these paintings becomes a huge draw in your exploration. Each one offers an entertaining story you’ll want to follow to their very grim end.
Even with the setbacks, the game to some degree is still offers some classic adventuring fun. Not to mention you can play with two other people to solve the puzzles together. Ron Gilbert and Insomniac Games have once again demonstrated their talent for adventure games. They may not have solved the pacing problem completely, but if you have the patience, I recommend you start your spelunking today.
The Cave is available through Steam, XBox Live Arcade, Wii U and the Playstation Network. If you’re needing to top up your points on Xbox Live or the Playstation Network, GameFanShop may have what you’re looking for.