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		<title>CivCraft Civilization in MineCraft</title>
		<link>http://www.nonfictiongaming.com/features/civcraft-civilization-minecraft-10948/</link>
		<comments>http://www.nonfictiongaming.com/features/civcraft-civilization-minecraft-10948/#comments</comments>
		<pubDate>Mon, 20 May 2013 02:00:26 +0000</pubDate>
		<dc:creator>Sheriff Dan</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[Civilization]]></category>
		<category><![CDATA[Minecraft]]></category>
		<category><![CDATA[mod]]></category>

		<guid isPermaLink="false">http://www.nonfictiongaming.com/?p=10948</guid>
		<description><![CDATA[<!-- insert ads is firing --><p>CivCraft brings the elements of Sid Meier&#8217;s Civilization series to the multiplayer world of Minecraft. In development for over a year, CivCraft already has a hard-core and dedicated fan base developing, testing and balancing the mod into a finished product. Currently [&#8230;]<hr /><a href="http://www.nonfictiongaming.com">Have you visited Non-Fiction Gaming today?</a><hr /></p><p>The post <a href="http://www.nonfictiongaming.com/features/civcraft-civilization-minecraft-10948/">CivCraft Civilization in MineCraft</a> appeared first on <a href="http://www.nonfictiongaming.com">Non-Fiction Gaming</a>.</p>]]></description>
	<!-- insert ads is firing -->			<content:encoded><![CDATA[<p>CivCraft brings the elements of Sid Meier&#8217;s Civilization series to the multiplayer world of Minecraft. In development for over a year, CivCraft already has a hard-core and dedicated fan base developing, testing and balancing the mod into a finished product.</p>
<p><a href="http://www.nonfictiongaming.com/wp-content/uploads/2013/05/Civcraft.jpg"><img class="aligncenter size-large wp-image-10954" alt="Civcraft" src="http://www.nonfictiongaming.com/wp-content/uploads/2013/05/Civcraft-600x172.jpg" width="600" height="172" /></a></p>
<p>Currently in Beta phase the <a title="CivCraft" href="http://civcraft.net" target="_blank">server-side Minecraft </a>mod from <a title="AVRGaming" href="http://twitter.com/avrgaming" target="_blank">AVRGaming</a> allows individuals to band together to build towns and civilizations.</p>
<p>Minecrafters looking to get involved can connect through the multiplayer function in Minecraft.</p>
<p><strong>Server Ip: server.<a title="CivCraft.net" href="http://civcraft.net" target="_blank">civcraft.net</a></strong></p>
<div id="attachment_10953" class="wp-caption aligncenter" style="width: 610px"><a href="http://www.nonfictiongaming.com/wp-content/uploads/2013/05/civcraft2.jpg"><img class="size-large wp-image-10953" alt="Civcraft" src="http://www.nonfictiongaming.com/wp-content/uploads/2013/05/civcraft2-600x309.jpg" width="600" height="309" /></a><p class="wp-caption-text">&#8220;Hey Red, let us form an alliance and crush blue.&#8221; -Green</p></div>
<p>Either join someone else&#8217;s Civilization and create your own town or found a civilisation and carve out a capital city. Start on your journey to glory by founding a civilization using the iron, gold, diamond, and emeralds you mine.</p>
<p>Building a town allows you to protect an area giving you the freedom to build creatively and protect your belongings in a survival based world.</p>
<p>Spending resources will let you build structures, buy upgrades, found new cities, research technology, and purchase units.</p>
<iframe src="http://www.youtube.com/embed/cDH1Ki_ZUNk?version=3&amp;autohide=0&amp;fs=1&amp;wmode=transparent" width="600" height="362" style="background-color:#000;display:block;margin-bottom:0;max-width:100%;" title="CivCraft" frameborder="0" allowfullscreen></iframe><p style="font-size:11px;margin-top:0;"><a href="http://www.youtube.com/watch?v=cDH1Ki_ZUNk" target="_blank" title="Watch on YouTube">Watch this video on YouTube</a>.</p>
<blockquote><p>&#8220;Our goal is to create a completely new, unique and interesting gameplay experience which combines creativity alongside a goal oriented experience. Your hard earned resources gathered from farming, mining and exploring are now rewarded in a complex trade driven survival economy server. We want to take the creative spirit of Minecraft and give it a competitive purpose so that players can take greater pride in their accomplishments.&#8221;</p></blockquote>
<p>Technology is a key component to the Civilization games and CivCraft is no different. Each civilization must advance up the technology tree in order to unlock new powerful structures, wonders, and units.</p>
<div id="attachment_10957" class="wp-caption aligncenter" style="width: 427px"><a href="http://www.nonfictiongaming.com/wp-content/uploads/2013/05/civtech.png"><img class="size-large wp-image-10957" alt="CivCraft" src="http://www.nonfictiongaming.com/wp-content/uploads/2013/05/civtech-417x600.png" width="417" height="600" /></a><p class="wp-caption-text">So can we rush Nukes?</p></div>
<p>You can exchange Iron, Gold and Diamond into a bank in return for Coins, the backbone of the CivCraft economy. Spend your hard-earned coins on 21 unique structures so far, and 6 powerful world wonders. Each structure and wonder provides a benefit to your civilization and its citizens.</p>
<p>With normal Minecraft growth disabled, a Farm structure will be required to grow crops. The Cottage structure will consume crops and generate Coins to fund expansion and trade.</p>
<div id="attachment_10955" class="wp-caption aligncenter" style="width: 610px"><a href="http://www.nonfictiongaming.com/wp-content/uploads/2013/05/civfarm.jpg"><img class="size-large wp-image-10955" alt="CivCraft" src="http://www.nonfictiongaming.com/wp-content/uploads/2013/05/civfarm-600x367.jpg" width="600" height="367" /></a><p class="wp-caption-text">Every game needs more farming simulators.</p></div>
<p>Other features include: trade outposts, defensive structures like walls and cannon towers. CivCraft also has a &#8220;Units&#8221; system to mirror an army strength. Units bestow special abilities to the player that holds them such as increased movement speed or damage output.</p>
<p>All structures build slowly over time. Building &#8216;Mine Structures&#8217; and collecting certain trade goods will increase the rate at which structures are built, which is critical when building wonders.</p>
<div id="attachment_10956" class="wp-caption aligncenter" style="width: 427px"><a href="http://www.nonfictiongaming.com/wp-content/uploads/2013/05/civstructures.jpg"><img class="size-large wp-image-10956" alt="CivCraft" src="http://www.nonfictiongaming.com/wp-content/uploads/2013/05/civstructures-417x600.jpg" width="417" height="600" /></a><p class="wp-caption-text">Will you feed the people or enlist them?</p></div>
<p>The world map is littered with unique trade resources. These provide regional advantages to civilizations founded in different locations across the map. Trade goods are represented by in-game items which can be traded, pirated, and fought over.</p>
<p>Certain trade goods are only available in particular hemispheres of the map creating diversity based on each civilization&#8217;s location and encouraging trade t.</p>
<div id="attachment_10958" class="wp-caption aligncenter" style="width: 610px"><a href="http://www.nonfictiongaming.com/wp-content/uploads/2013/05/civtrade.jpg"><img class="size-large wp-image-10958" alt="CivCraft" src="http://www.nonfictiongaming.com/wp-content/uploads/2013/05/civtrade-600x321.jpg" width="600" height="321" /></a><p class="wp-caption-text">This armour is now Diamonds!</p></div>
<p>Trade goods are taken from trade outposts and placed into the town hall&#8217;s item frames. Once socketed, they will begin to provide bonuses to your city.</p>
<p>Cities and Civilizations can be &#8220;captured&#8221; by successfully destroying each city&#8217;s Town Hall.</p>
<div id="attachment_10951" class="wp-caption aligncenter" style="width: 610px"><a href="http://www.nonfictiongaming.com/wp-content/uploads/2013/05/civwar.jpg"><img class="size-large wp-image-10951" alt="CivCraft" src="http://www.nonfictiongaming.com/wp-content/uploads/2013/05/civwar-600x321.jpg" width="600" height="321" /></a><p class="wp-caption-text">When good Civs go to war&#8230;</p></div>
<p>War is not the only way to wreak havoc on enemies. Sometimes the subtle approach is best with spies that can perform devastating spy missions in enemy borders. Spys can perform missions such as: Investigate, Steal Treasury, Subvert Government, Poison Granary, Pirate and Sabotage.</p>
<p>Will you get in on the ground floor and start a civilization that will stand the test of time?</p>
<p><em><strong>For more information on CivCraft take a look at the <span style="text-decoration: underline;"><a title="Reddit Civ" href="www.reddit.com/r/civilizationcraft" target="_blank">Subreddit /Civilizationcraft</a></span> or the <span style="text-decoration: underline;"><a title="Wiki Civ" href="http://civcraft.net/wiki&quot;civcraft.net" target="_blank">Wiki page</a></span>.</strong></em></p>
<p><em><strong>If you know of other Minecraft Mods worth taking a look at, let us know in the comments below.</strong></em></p>
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		<title>Bethesda Annouces Wolfenstein: The New Order</title>
		<link>http://www.nonfictiongaming.com/news/bethesda-annouces-wolfenstein-the-new-order-10939/</link>
		<comments>http://www.nonfictiongaming.com/news/bethesda-annouces-wolfenstein-the-new-order-10939/#comments</comments>
		<pubDate>Thu, 16 May 2013 23:45:20 +0000</pubDate>
		<dc:creator>Senior Stiv</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Bethesda]]></category>
		<category><![CDATA[machine games]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[PS4]]></category>
		<category><![CDATA[wolfenstein the new order]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.nonfictiongaming.com/?p=10939</guid>
		<description><![CDATA[<!-- insert ads is firing --><p>Last Tuesday, Bethesda made the announcement, the next installment of the Wolfenstein series will be coming in the fourth quarter of this year. And to start the teaser campaign Bethesda released the very first trailer for Wolfenstein: The New Order. [&#8230;] <br/>
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	<!-- insert ads is firing -->			<content:encoded><![CDATA[<p><a href="http://www.nonfictiongaming.com/news/bethesda-annouces-wolfenstein-the-new-order-10939/attachment/wolfenstein-machine-gun/" rel="attachment wp-att-10940"><img class="aligncenter size-full wp-image-10940" alt="wolfenstein machine gun" src="http://www.nonfictiongaming.com/wp-content/uploads/2013/05/wolfenstein-machine-gun.jpg" width="600" height="338" /></a></p>
<p>Last Tuesday, Bethesda made the announcement, the next installment of the <em>Wolfenstein </em>series will be coming in the fourth quarter of this year. And to start the teaser campaign Bethesda released the very first trailer for <em>Wolfenstein: The New Order</em>.</p>
<p>The trailer depicts several gears and industrial foundry effects. The gruff voice of protagonist B.J. Blazcowski introduces us to a world in which the Nazi&#8217;s have won World War II and have taken over in the 1960s. They also have control of some crazy mech&#8217;s and the moon. What they see in that place time and time again I&#8217;ll never understand. Also, if you&#8217;re a Jimi Hendrix fan the background music should bring you in a little more too, with his rendition of &#8216;All Along the Watchtower&#8217;.</p>
<p>Not much is known about the game other than it is going to be strictly a single-player game. Machine Games has already confirmed this fact with Gamespot, informing them there would be no multiplayer. PC and current console generation users will be playing the game later this year. And if you have more patience they will also be bringing the game to the PS4 and other next-generation consoles. It will also have additional technology behind it with help of id&#8217;s id Tech 5 engine, making a powerful combination of tech. Enjoy the trailer below to whet your appetite.</p>
<iframe src="http://www.youtube.com/embed/E6opaIl8h8U?version=3&amp;autohide=0&amp;fs=1&amp;wmode=transparent" width="600" height="362" style="background-color:#000;display:block;margin-bottom:0;max-width:100%;" title="YouTube video player" frameborder="0" allowfullscreen></iframe><p style="font-size:11px;margin-top:0;"><a href="http://www.youtube.com/watch?v=E6opaIl8h8U" target="_blank" title="Watch on YouTube">Watch this video on YouTube</a>.</p>
<p>Also, the guys over at Game Informer received some awesome preview screenshots to further make you salivate for more. We have a ways to go, but as we all know in the gaming industry it&#8217;s never too early to start the hype machine, so enjoy the visuals everyone!</p>
<p><strong>[Sources]</strong></p>
<p><a href="http://www.gamespot.com/news/no-multiplayer-in-new-wolfenstein-6408085">Gamespot</a></p>
<p><a href="http://www.gameinformer.com/games/wolfenstein_the_new_order/b/xbox360/archive/2013/05/14/the-look-of-wolfensteins-new-order.aspx">Game Informer</a></p>
<p>Bethesda Softworks Press Release</p>
<p><em><strong>For more Bethesda, check out the <span style="text-decoration: underline;"><a title="Elder Scrolls, Fallout, Dishonored: Bethesda Soundtracks Now on iTunes" href="http://www.nonfictiongaming.com/news/bethesda-soundtracks-itunes-9616/">Soundtracks</a></span> available for Fallout and The Elder Scrolls.</strong> </em></p>
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		<title>Borderlands 2 Guide: Side Quest-Arms Dealing</title>
		<link>http://www.nonfictiongaming.com/guides/borderlands-2-guide-side-quest-arms-dealing-10925/</link>
		<comments>http://www.nonfictiongaming.com/guides/borderlands-2-guide-side-quest-arms-dealing-10925/#comments</comments>
		<pubDate>Wed, 15 May 2013 01:06:22 +0000</pubDate>
		<dc:creator>Senior Stiv</dc:creator>
				<category><![CDATA[Borderlands 2 Guide]]></category>
		<category><![CDATA[Guides]]></category>
		<category><![CDATA[arms dealing]]></category>
		<category><![CDATA[Borderlands 2]]></category>
		<category><![CDATA[dr. zed]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[strategy guide]]></category>
		<category><![CDATA[Xbox360]]></category>

		<guid isPermaLink="false">http://www.nonfictiongaming.com/?p=10925</guid>
		<description><![CDATA[<!-- insert ads is firing --><p> Back to the Borderlands 2 Guide This quest can be found on Overlooks bounty board. Zed needs your help acquiring some &#8220;merchandise&#8221; for his shop. These are literal arms you&#8217;re dealing with so you will need to gather them quickly. [&#8230;] <br/>
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	<!-- insert ads is firing -->			<content:encoded><![CDATA[<h2> <a title="Borderlands 2 Quest Guide" href="http://www.nonfictiongaming.com/borderlands-2-quest-guide/"><em>Back to the Borderlands 2 Guide</em></a></h2>
<p><a href="http://www.nonfictiongaming.com/guides/borderlands-2-guide-side-quest-arms-dealing-10925/attachment/overlook-mailbox/" rel="attachment wp-att-10928"><img class="aligncenter size-large wp-image-10928" alt="overlook mailbox" src="http://www.nonfictiongaming.com/wp-content/uploads/2013/05/overlook-mailbox-600x349.jpg" width="600" height="349" /></a></p>
<p>This quest can be found on Overlooks bounty board. Zed needs your help acquiring some &#8220;merchandise&#8221; for his shop. These are literal arms you&#8217;re dealing with so you will need to gather them quickly. You&#8217;ll only have two minutes to collect them. Here is the best way I found to getting to all of them.</p>
<p style="text-align: center;"><a href="http://www.nonfictiongaming.com/guides/borderlands-2-guide-side-quest-arms-dealing-10925/attachment/arm-1/" rel="attachment wp-att-10926"><img class="aligncenter size-large wp-image-10926" alt="arm 1" src="http://www.nonfictiongaming.com/wp-content/uploads/2013/05/arm-1-600x341.jpg" width="600" height="341" /></a>[<a href="http://vgfaq.com/walkthroughs/borderlands-2-arms-dealing-walkthrough/">vgfaq.com</a>]</p>
<p><strong>Arm #1</strong></p>
<p>The first one is right outside of Overlook inside a mailbox (which is the container for all of the arms). Simply grab it and the clock will begin ticking.</p>
<p><strong>Arm #2</strong></p>
<p>The second arm can be found in the furthest southwest corner of the Highlands. It will be in the outpost next to the bridge. You&#8217;ll need to climb the ladder to reach it, where the compound sits. Watch for the threshers, but don&#8217;t waste time trying to kill them. Follow this rule for every other enemy you come across in this quest.</p>
<p><strong>Arm #3 </strong></p>
<p>You can find this arm in the center of the Highland map to the Mercury Induction Center. It will be in front of the Hyperion storage container. Watch out for EXP loaders.</p>
<p><strong>Arm #4</strong></p>
<p>Arm number four is in a mailbox next to the Isotope Reclamation Center. Several stalkers will be inhabiting the pit, making grabing this one a little claustrophobic and difficult. The small shanty house&#8217;s door will prevent you from making an easy exit too. Simply climb the boxes near by and climb over the roof.</p>
<p><strong>Arm #5 </strong></p>
<p>The final one will be up at the Old Mill just right up the hill from the Reclamation Center. Drive up and grab it from its mailbox then simply drive off the cliff to return the arms.</p>
<p style="text-align: center;"><a href="http://www.nonfictiongaming.com/guides/borderlands-2-guide-side-quest-arms-dealing-10925/attachment/zed-po-box/" rel="attachment wp-att-10927"><img class="aligncenter size-large wp-image-10927" alt="zed po box" src="http://www.nonfictiongaming.com/wp-content/uploads/2013/05/zed-po-box-600x337.jpg" width="600" height="337" /></a>[<a href="http://auluftwaffles.com/2012/09/22/borderlands-2-guide-getting-to-the-mailboxes-in-time-in-the-arms-dealing-mission/">auluftwaffles.com</a>]</p>
<p>Return the arms to Dr. Zed&#8217;s P.O. Box in Overlook and you&#8217;ll be well rewarded for this rather suspicious and odd job. Ah, well. Who cares as long as you&#8217;re getting paid.</p>
<p><strong>REWARD:</strong></p>
<p>Money: $173</p>
<p>Item: random shield or artifact</p>
<p>Experience: 1604</p>
<h2> <a title="Borderlands 2 Quest Guide" href="http://www.nonfictiongaming.com/borderlands-2-quest-guide/"><em>Back to the Borderlands 2 Guide</em></a></h2>
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		<title>Fire Emblem Awakening Review</title>
		<link>http://www.nonfictiongaming.com/reviews/fire-emblem-awakening-review-10904/</link>
		<comments>http://www.nonfictiongaming.com/reviews/fire-emblem-awakening-review-10904/#comments</comments>
		<pubDate>Mon, 13 May 2013 00:00:03 +0000</pubDate>
		<dc:creator>KRS 2</dc:creator>
				<category><![CDATA[Reviews]]></category>

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		<description><![CDATA[<!-- insert ads is firing --><p>When Fire Emblem came out on the GameBoy Advance many years ago, I was extremely excited. I loved playing as Marth and Roy in Super Smash Brothers Melee, and I had read the gameplay is similar to Advance Wars, one of [&#8230;] <br/>
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<!-- End of Project Wonderful ad code --><hr /><a href="http://www.nonfictiongaming.com">Have you visited Non-Fiction Gaming today?</a><hr /></p><p>The post <a href="http://www.nonfictiongaming.com/reviews/fire-emblem-awakening-review-10904/">Fire Emblem Awakening Review</a> appeared first on <a href="http://www.nonfictiongaming.com">Non-Fiction Gaming</a>.</p>]]></description>
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<p>When Fire Emblem came out on the GameBoy Advance many years ago, I was extremely excited. I loved playing as Marth and Roy in Super Smash Brothers Melee, and I had read the gameplay is similar to Advance Wars, one of the best games on the GameBoy Advance. Once I had received it, Fire Emblem became one of my favourite games of all time and I always highly anticipated any new instalments from this strategy-RPG series.</p>
<p>While Sacred Stones and Path of Radiance were good games with solid stories, they didn’t really add anything interesting to the gameplay and I became less excited with every subsequent Fire Emblem. So the question now is whether Fire Emblem: Awakening on 3DS can revitalise my love of the series, or is it simply another okay game?</p>
<p>The short answer is: Yes, I love Fire Emblem Awakening. It’s possibly the best game in the franchise and probably the best game available on 3DS.</p>
<div id="attachment_9849" class="wp-caption aligncenter" style="width: 540px"><a href="http://www.nonfictiongaming.com/news/nintendo-direct-14022012-9846/attachment/fire-emblem-bundle/" rel="attachment wp-att-9849"><img class="size-full wp-image-9849" alt="Image Source: http://www.blogcdn.com/www.joystiq.com/media/2013/01/febundle.jpg" src="http://www.nonfictiongaming.com/wp-content/uploads/2013/02/Fire-Emblem-Bundle.jpg" width="530" height="442" /></a><p class="wp-caption-text">Also the best 3DS available</p></div>
<h2>The Story</h2>
<p>When you begin Fire Emblem: Awakening you create a tactician who acts as your avatar and is a key character to the story. You and Chrom, the prince of Ylisse and the main character of the game, kill what appears to be the final boss of the game. Shortly after, your Avatar winds up murdering Chrom after being possessed by the man you just killed.</p>
<p>At this point your character awakens in a field only to meet Chrom, alive and well with a smile on his face. You get taken in by his merry band of mercenaries called the Shepherds tasked with keeping peace in the nation, saving citizens from bandits, invading armies, and hordes of the undead.</p>
<p>Like many Fire Emblem games, your army will have to save the home nation from invading armies and eventually uncover a deeper darker plot.  I will admit that the story is not ground breaking or as deeply involved as <a href="http://www.nonfictiongaming.com/reviews/review-bioshock-infinite-10578/">other games released this year</a>. However, the story is genuinely engaging with just enough mystery to keep your attention.</p>
<p>Of particular interest is whether the opening sequence was a prophecy of some kind and who the mysterious masked man calling himself Marth is.</p>
<div id="attachment_10905" class="wp-caption aligncenter" style="width: 610px"><a href="http://www.nonfictiongaming.com/reviews/fire-emblem-awakening-review-10904/attachment/fire_emblem_awakening_marth_screenshot/" rel="attachment wp-att-10905"><img class="size-large wp-image-10905" alt="Source: http://avwproductions.com/techheads/wordpress/wp-content/uploads/2013/03/fire_emblem_awakening_marth_screenshot.jpg" src="http://www.nonfictiongaming.com/wp-content/uploads/2013/05/fire_emblem_awakening_marth_screenshot-600x360.jpg" width="600" height="360" /></a><p class="wp-caption-text">I call him Tuxedo Marth. Like Tuxedo Mask from Sailor Moon! GET IT!?</p></div>
<p>All the characters are extremely likable and are entertaining to see interact with each other. It’s especially effective that they bring the player into the narrative by making an Avatar character that represents them and making the player a key part of the story.</p>
<p>The support conversations between different members of your army help bring more character to each of their unique personalities, gradually allowing players to grow attached to the characters in the game.</p>
<h2>The Presentation</h2>
<p>For the first time in Fire Emblem history, combat using 3D polygonal characters actually looks as good as, if not better than the 2D sprites seen on the GameBoy Advance. On GBA the sprite animations were stylised nicely with comic book like flashes that looked <a href="http://youtu.be/tibhK8tjLyI">very impressive</a>, particularly the critical hits.</p>
<p>When Fire Emblem made the jump to GameCube the battles looked much more stiff and boring, making it almost unbearable to watch. However, everything about the battles in Fire Emblem: Awakening is visually improved.</p>
<p>Character movements feel very dynamic as they run around their opponents to dodge blows, double back to deliver follow-up attacks or lift a sword to parry an opponent that’s about to connect. Even after fifty hours of gameplay, I still enjoyed watching the battle animations.</p>
<div id="attachment_10906" class="wp-caption aligncenter" style="width: 610px"><a href="http://www.nonfictiongaming.com/reviews/fire-emblem-awakening-review-10904/attachment/fireemblemawakeningbattle-ani/" rel="attachment wp-att-10906"><img class="size-large wp-image-10906" alt="Source: http://media.edge-online.com/wp-content/uploads/edgeonline/2013/04/FireEmblemAwakening3.jpg" src="http://www.nonfictiongaming.com/wp-content/uploads/2013/05/FireEmblemAwakeningbattle-Ani-600x337.jpg" width="600" height="337" /></a><p class="wp-caption-text">Screen shots just don&#8217;t do it justice</p></div>
<p>The animation is not the only visually impressive thing about the combat.  The details on the characters clothing is quite impressive as no two characters look the same. Every weapon they equip is also unique in detail and immediately recognisable when used in battle. The backgrounds are stunning with set pieces ranging from giant tree roots surrounded by water that combine vibrant blues and greens, to villages set ablaze during a raid that bathe the cold grey stones of the street in orange and red light.</p>
<p>The game also makes use of a limited amount of cut scenes. They are done in an anime style and are gorgeous to watch. The characters are quite expressive and the voice acting in both English and Japanese is performed very well. Outside of the cut scenes, dialogue uses the same combat models for your characters to represent basic body language while character art is used to represent facial expression during conversations.</p>
<p>This is effective in delivering the more variable parts of the story, though the dialogue is what you’ll be more interested in. The character art is also in an anime style and very well represents the colourful cast of characters present in the game.</p>
<div id="attachment_10907" class="wp-caption aligncenter" style="width: 410px"><a href="http://www.nonfictiongaming.com/reviews/fire-emblem-awakening-review-10904/attachment/krom2/" rel="attachment wp-att-10907"><img class="size-full wp-image-10907" alt="Source: http://serenesforest.net/fe13/cg/krom2.png" src="http://www.nonfictiongaming.com/wp-content/uploads/2013/05/krom2.png" width="400" height="240" /></a><p class="wp-caption-text">That rainbow isn&#8217;t exactly what I meant by &#8216;colourful&#8217;&#8230;</p></div>
<p>The music is quite good in Fire Emblem. They use a variety of different tunes for the conversations to set the mood and the music used cut scenes helps to emphasise the tone of each story segment of the game. Where the audio in this game stands out however is during the story battles. When you are moving your characters around the grid, the song is toned down but as soon as your unit is in combat, the music adds more layers of sound to expand and capture the intensity of the battle.</p>
<p>One particularly memorable piece happens during a climactic battle between two armies. An orchestra plays an epic tune that captures the drama of the situation perfectly but when a character attacks, you hear a chorus of men singing in Latin. It is little details like that which elevates Fire Emblem: Awakening into a new standard for the series.</p>
<h2>The Gameplay</h2>
<p>The gameplay is what truly makes Fire Emblem: Awakening entertaining. It keeps the combat and class system very similar to earlier instalments, but making enough changes to keep old players interested without alienating them at all. It is also simple enough that people new to the franchise can easily understand and enjoy the games mechanics.</p>
<p>Like the earlier games, battles take place on a bird’s eye view of a map. Movement is grid based and turns alternate between the player and the enemy. Varying units and classes have different advantages and disadvantages as they traverse the map, as well as in combat.</p>
<p>These range from mounted units moving further across plains but slower across sand, to Pegasus knights having no movement penalties but being susceptible to archers and wind magic. It’s a very simple and approachable system, but battles quickly become more difficult and you’ll have to think strategically about whom you send into battle and what equipment they should carry. You can also heavily customise the characters classes using items to gain new skills and stats to cater to your own playing style.</p>
<p>When you begin a new game it asks if you would like to the newcomer or the classic mode. In classic mode, it plays like every other Fire Emblem game, so when a character is defeated in battle they are dead for the rest of the game. This ensures that most players will feel a heart breaking guilt if they sacrifice any character to ensure victory or if they made a mistake in their strategy, keeping the narrative more engaging.</p>
<p>In newcomer mode, when a character is defeated they are simply gone for the rest of the mission as opposed to the rest of the game. This small addition helps ease new players into the game, making it more accessible and making every mission much more relaxing. I can tell you from experience the game starts to become a lot less fun when you start a mission for the thirtieth time because you refused to let your candy obsessed thief die half way through the story.</p>
<p>The other major improvement is the support system. Other Fire Emblems allowed your characters to form relationships with each other via support conversations. These conversations are entertaining and help the player understand the characters and their relationships. The practical benefit is seen in combat when the characters fought near each they would receive small stat boosts.</p>
<p>However in Fire Emblem: Awakening, the benefits of support conversations are much more obvious. The characters will actually double up in battle to improve each other’s statistics, perform duel attacks or even defend each other when receiving damage. You can also use the support conversations to get characters to marry each other and have their offspring join your army later in the game. If you’re anything like me you’ll spend more hours than you should, trying to match up the perfect couple. This also adds to the replay value since you’ll want to try different parent combinations to change the children’s stats and abilities, or even just to set them up with different spouses.</p>
<div id="attachment_10908" class="wp-caption aligncenter" style="width: 510px"><a href="http://www.nonfictiongaming.com/reviews/fire-emblem-awakening-review-10904/attachment/fire-embelm-support/" rel="attachment wp-att-10908"><img class="size-full wp-image-10908" alt="Source: http://media.tumblr.com/e8181c2b98e2256c6b447b3eb9eec2eb/tumblr_inline_mhfw5qrT6d1qz4rgp.jpg" src="http://www.nonfictiongaming.com/wp-content/uploads/2013/05/Fire-Embelm-support.jpg" width="500" height="375" /></a><p class="wp-caption-text">Clearly a match made in heaven</p></div>
<p>Fire Emblem Awakening makes use of the StreetPass functionality by sending and receiving player armies to each other’s 3DS’s so you can buy their items, hire their avatars or battle them for extra experience and renown. If you connect to the internet, Fire Emblem also updates with free items and challenge maps you can play through which unlock characters from earlier Fire Emblem games and nine DLC maps are currently available for purchase. So there are plenty of gameplay options and extras to keep you playing your 3DS for the next three months (or years depending on how obsessive you are).</p>
<h2>Final Verdict: 9.5/10</h2>
<p><em>Fire Emblem Awakening</em> is the best game currently available on the 3DS and is a must own for any fan of JRPGs or strategy games. The only thing keeping it from a perfect score is the games simplistic and, at times, predictable story. The simple gameplay and customizability of difficulty makes this the most accessible game in the franchise and will please casual and core audiences alike. A minimum of 20-30 hours of games will be required to complete the adventure but the addictive features of support conversations, creating offspring and customizing your characters will ensure you&#8217;ll be playing this game for several months to come.</p>
<p>Anybody who has played and enjoyed previous Fire Emblem games or Advance Wars games will love Fire Emblem: Awakening and I would definitely recommend it to fans of Final Fantasy or Valkyria Chronicles as well. Anime fans will probably also enjoy the game. A free demo is available to download from the Nintendo eShop if you wanted to test the game out before purchasing it.</p>
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		<title>PAX Aus Indie Showcase Winners</title>
		<link>http://www.nonfictiongaming.com/news/pax-aus-indie-showcase-winners-10884/</link>
		<comments>http://www.nonfictiongaming.com/news/pax-aus-indie-showcase-winners-10884/#comments</comments>
		<pubDate>Fri, 10 May 2013 10:00:50 +0000</pubDate>
		<dc:creator>Sheriff Dan</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Pax Aus]]></category>

		<guid isPermaLink="false">http://www.nonfictiongaming.com/?p=10884</guid>
		<description><![CDATA[<!-- insert ads is firing --><p>The PAX Aus Indie Showcase Winners have been announced. With only a few months to go until the biggest Gaming expo of the season, Pax Aus info is coming through hard and fast.  The Pax Aus Indie Showcase highlights the [&#8230;] <br/>
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	<!-- insert ads is firing -->			<content:encoded><![CDATA[<p>The PAX Aus Indie Showcase Winners have been announced. With only a few months to go until the biggest Gaming expo of the season, Pax Aus info is coming through hard and fast.</p>
<p style="text-align: center;"><a href="http://www.nonfictiongaming.com/wp-content/uploads/2013/05/PAXAus2013_IndieShowcase_logo.png"><img class="aligncenter  wp-image-10893" alt="Pax Aus Indie Showcase" src="http://www.nonfictiongaming.com/wp-content/uploads/2013/05/PAXAus2013_IndieShowcase_logo-600x574.png" width="420" height="402" /></a></p>
<p> The Pax Aus Indie Showcase highlights the most unique and worthy independent games to come out of the Australian/New Zealand regions.</p>
<p>The 6 titles have been selected by a panel of gaming industry peers from a pool of 60 submissions.</p>
<h2>Antichamber</h2>
<p><a href="http://www.nonfictiongaming.com/wp-content/uploads/2013/05/Antichamber14.png"><img class="aligncenter size-large wp-image-10887" alt="Pax Aus Indie Showcase" src="http://www.nonfictiongaming.com/wp-content/uploads/2013/05/Antichamber14-600x337.png" width="600" height="337" /></a><br />
<em>Developed by Alexander Bruce</em></p>
<p>Antichamber is a mind-bending psychological exploration game where nothing can be taken for granted. Discover an Escher-like world where hallways wrap around upon each other, spaces reconfigure themselves, and accomplishing the impossible may just be the only way forward.<br />
<a href="http://www.antichamber-game.com/">http://www.antichamber-game.com</a></p>
<h2>Black Annex</h2>
<p><a href="http://www.nonfictiongaming.com/wp-content/uploads/2013/05/black-annex.png"><img class="aligncenter size-large wp-image-10888" alt="Pax Aus Indie Showcase" src="http://www.nonfictiongaming.com/wp-content/uploads/2013/05/black-annex-600x341.png" width="600" height="341" /></a><br />
<em>Developed by Man Fight Dragon</em></p>
<p>Black Annex is an action strategy game where the player operates the hands-on business of corporate sabotage and infiltration. Manage company resources, customise and outfit your agents before deploying them to steal, destroy, kidnap and kill as the mission and your own choices dictate.</p>
<p>The player will need to divide their time between taking care of business at Black Annex where they’ll be represented by the PERSONA of their choice from their collection of agents, and then taking direct control of up-to five agents deployed to various missions spanning a number of unique, corporate locations.<br />
<a href="http://www.blackannex.net/">http://www.blackannex.net</a></p>
<h2>Duet</h2>
<p><a href="http://www.nonfictiongaming.com/wp-content/uploads/2013/05/duet.jpg"><img class="aligncenter size-full wp-image-10891" alt="Pax Aus Indie Showcase" src="http://www.nonfictiongaming.com/wp-content/uploads/2013/05/duet.jpg" width="379" height="229" /></a><br />
<em>Developed by Kumobius</em></p>
<p><em></em>DUET is a fast-paced, classical arcade flyer. Your survival is dependent on protecting two vessels &#8211; they are devices in sync, a dance and song between two entities tethered together in symbiosis. Return to an age of high scores and edge of your seat terror where the world around you becomes quiet and numb as all that matters is the game living between your palms.<br />
<a href="http://www.kumobius.com/">http://www.kumobius.com</a></p>
<h2>Fractured Soul</h2>
<p style="text-align: left;"><a href="http://www.nonfictiongaming.com/wp-content/uploads/2013/05/Default-1.png"><img class="aligncenter  wp-image-10890" alt="Pax Aus Indie Showcase" src="http://www.nonfictiongaming.com/wp-content/uploads/2013/05/Default-1.png" width="294" height="357" /></a><br />
<em>Developed by Endgame Studios</em></p>
<p style="text-align: left;">Fractured Soul is a retro style platform game like Mega Man, except that it is played across both screens of the 3DS at once. It features: 5 worlds &#8211; each with unique properties on the upper screen (such as inverted gravity), shmup sections, and online leaderboards to compete for the best speedrun times in the world.<br />
<a href="http://www.fracturedsoul.com/">http://www.fracturedsoul.com</a></p>
<h2>InFlux</h2>
<p><a href="http://www.nonfictiongaming.com/wp-content/uploads/2013/05/Influx.png"><img class="aligncenter size-large wp-image-10892" alt="Pax Aus Indie Showcase" src="http://www.nonfictiongaming.com/wp-content/uploads/2013/05/Influx-600x375.png" width="600" height="375" /></a><br />
<em>Developed by Impromptu Games</em></p>
<p>InFlux is a puzzle game that mixes exploration and puzzle platforming in a series of beautiful natural and abstract environments. You are a mysterious metal sphere which falls from the sky, traversing an apparently deserted island dotted with cubic structures of glass and steel. Each glasshouse is a puzzle to be solved.<a href="http://www.nonfictiongaming.com/wp-content/uploads/2013/05/blog.png"><br />
</a><br />
<a href="http://www.impromptugames.com/">http://www.impromptugames.com</a></p>
<h2>MacGuffin’s Curse</h2>
<p><img class="aligncenter size-full wp-image-10889" alt="Pax Aus Indie Showcase" src="http://www.nonfictiongaming.com/wp-content/uploads/2013/05/blog.png" width="480" height="360" /></p>
<p><em>Developed by Brawsome</em></p>
<p>When fugitive magician Lucas MacGuffin bungles a museum robbery, he finds himself bound to an ancient amulet, trapped in a city in high-tech lockdown, and suddenly fighting the urge to scratch himself. As a human, Lucas is agile and cunning. As a gigantic wolf, he’d rather smash anything in his way. Only by transforming between the two forms, cleverly utilising both sets of skills, will he stand any chance of lifting his curse.</p>
<p>Along the way he’ll need to befriend a hilarious cast of characters, convince the city its most beloved citizen is a terrifying criminal mastermind, and hardest of all, teach his daughter it isn’t funny to fill the fridge with dog food.<br />
<a href="http://www.brawsome.com.au/">http://www.brawsome.com.au</a></p>
<p><em><strong>Non-Fiction Gaming will be roaming the floor of PAX Aus so if you see any of us say hi. NFG Editor and former PAX enforcer has written, <span style="text-decoration: underline;"><a title="Why You Should Work For Free at PAX Australia" href="http://www.nonfictiongaming.com/opinion/work-for-free-at-pax-australia-10669/">Why you should work for free at PAX</a></span>. Be sure to check out the <span style="text-decoration: underline;"><a title="Humble Bundle for Android 3" href="http://www.nonfictiongaming.com/news/humble-bundle-android-3-5854/">Humble Indie Bundles</a></span> of the past.</strong></em></p>
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		<title>Borderlands 2 Guide: Side Quest-The Pretty Good Train Robbery</title>
		<link>http://www.nonfictiongaming.com/guides/borderlands-2-guide-side-quest-the-pretty-good-train-robbery-10866/</link>
		<comments>http://www.nonfictiongaming.com/guides/borderlands-2-guide-side-quest-the-pretty-good-train-robbery-10866/#comments</comments>
		<pubDate>Fri, 10 May 2013 00:00:21 +0000</pubDate>
		<dc:creator>Senior Stiv</dc:creator>
				<category><![CDATA[Borderlands 2 Guide]]></category>
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		<category><![CDATA[the pretty good train robbery]]></category>
		<category><![CDATA[tiny tina]]></category>
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		<description><![CDATA[<!-- insert ads is firing --><p> Back to the Borderlands 2 Guide This is yet, another Tiny Tina mission. Tina has been informed a Hyperion train loaded with cash is on its way to Tundra Express and is looking for you to attempt an old fashioned [&#8230;] <br/>
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	<!-- insert ads is firing -->			<content:encoded><![CDATA[<h2> <a title="Borderlands 2 Quest Guide" href="http://www.nonfictiongaming.com/borderlands-2-quest-guide/"><em><strong>Back to the Borderlands 2 Guide</strong></em></a></h2>
<p><a href="http://www.nonfictiongaming.com/?attachment_id=10867" rel="attachment wp-att-10867"><img class="aligncenter size-large wp-image-10867" alt="ripoff station" src="http://www.nonfictiongaming.com/wp-content/uploads/2013/05/ripoff-station-600x332.jpg" width="600" height="332" /></a></p>
<p>This is yet, another Tiny Tina mission. Tina has been informed a Hyperion train loaded with cash is on its way to Tundra Express and is looking for you to attempt an old fashioned train robbery.</p>
<p>The train will be coming into Ripoff Station and explosives will be needed to keep it there. Since you&#8217;re in Tiny Tina&#8217;s lair, young girl will provide you with them. Collect the dynamite around her work bench and head to the station.</p>
<p style="text-align: center;"><a href="http://www.nonfictiongaming.com/?attachment_id=10868" rel="attachment wp-att-10868"><img class="aligncenter  wp-image-10868" alt="train robbery" src="http://www.nonfictiongaming.com/wp-content/uploads/2013/05/train-robbery.jpg" width="600" height="337" /></a></p>
<p>Your first objective is to close the exit gate to prevent the train from leaving when it arrives. Fight through the bandits to the exit gate and plant the explosive. The blast will shut the gate. Head up to the train platform and send a signal to the Hyperion train to lure it here.</p>
<p>When it arrives plant the remaining dynamite on the train to blow open the vaults of cash. Collect the money, then make your get away before the Hyperion reinforcements arrive. Take your time and fend them off until you collect all of the cash.</p>
<p>Return to Tina to recieve your reward. Included with it is the cash you collected (you should be rich now), so spend away on that special piece of equipment you always wanted.</p>
<p><strong>REWARD:</strong></p>
<p>Item: random grenade mod</p>
<p>Experience: 2069</p>
<h2> <a title="Borderlands 2 Quest Guide" href="http://www.nonfictiongaming.com/borderlands-2-quest-guide/"><em><strong> Back to the Borderlands 2 Guide</strong></em></a></h2>
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		<title>Borderlands 2 Guide: Side Quest-You Are Cordially Invited: Tea Party</title>
		<link>http://www.nonfictiongaming.com/guides/borderlands-2-guide-side-quest-you-are-cordially-invited-tea-party-10851/</link>
		<comments>http://www.nonfictiongaming.com/guides/borderlands-2-guide-side-quest-you-are-cordially-invited-tea-party-10851/#comments</comments>
		<pubDate>Thu, 09 May 2013 00:00:41 +0000</pubDate>
		<dc:creator>Senior Stiv</dc:creator>
				<category><![CDATA[Borderlands 2 Guide]]></category>
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		<description><![CDATA[<!-- insert ads is firing --><p>  Back to the Borderlands 2 Guide [vgfaq.com] Let the party begin! All of the guests are finally at Tiny Tina&#8217;s lair and we can get things under way. Table is all set with princess Fluffybutt, Von Bartlesby and a cloaked [&#8230;] <br/>
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	<!-- insert ads is firing -->			<content:encoded><![CDATA[<h2> <a title="Borderlands 2 Quest Guide" href="http://www.nonfictiongaming.com/borderlands-2-quest-guide/"><em><strong> Back to the Borderlands 2 Guide</strong></em></a></h2>
<p><a href="http://www.nonfictiongaming.com/?attachment_id=10861" rel="attachment wp-att-10861"><img class="aligncenter size-large wp-image-10861" alt="the tea party" src="http://www.nonfictiongaming.com/wp-content/uploads/2013/05/the-tea-party-600x329.jpg" width="600" height="329" /></a></p>
<p style="text-align: center;">[<a href="http://vgfaq.com/walkthroughs/borderlands-2-you-are-cordially-invited-tea-party-walkthrough/">vgfaq.com</a>]</p>
<p>Let the party begin! All of the guests are finally at Tiny Tina&#8217;s lair and we can get things under way. Table is all set with princess Fluffybutt, Von Bartlesby and a cloaked seat. Tina needs you to hit the nearby generator to get things started. When you hit the generator, the curtain drops revealing our third guest, Flesh-Stick. The depraved psycho starts to taunt Tina about her parents. Seems understandable why he is Tina&#8217;s &#8220;guest of honor&#8221; now. To shut him up, Tina asks that you give Flesh-Stick a hard smack in the face.</p>
<p style="text-align: center;"><a href="http://www.nonfictiongaming.com/?attachment_id=10862" rel="attachment wp-att-10862"><img class="aligncenter size-full wp-image-10862" alt="enemy waves" src="http://www.nonfictiongaming.com/wp-content/uploads/2013/05/enemy-waves.jpg" width="600" height="336" /></a>[<a href="http://www.primeinspiration.com/gaming/guides/2069-borderlands-2-you-are-cordially-invited-tea-party-walkthrough.html">primeinspiration.com</a>]</p>
<p>Before things can get more interesting, Tina informs you she&#8217;s invited Flesh-Sticks friends. You&#8217;re going to need to hold them off at the entrance and insure the generator isn&#8217;t damaged.</p>
<p>You&#8217;ll need to deal with three waves of enemies, so prep yourself with your best weapons and greanades. Also, spam the hell out of your ability to deal with the increasingly difficult waves of enemies. Don&#8217;t forget to collect dropped ammo between each wave to reamain well supplied.</p>
<p>After defending her lair from all three waves, Tina will finish the job and electrocute Flesh-Stick until he&#8217;s crisp. Approach, Tina and she&#8217;ll give you your reward for helping her plan this revenge fueled tea party.</p>
<p><strong>REWARDS:</strong></p>
<p>Item: random pistol</p>
<p>Experience: 2069</p>
<h2><a title="Borderlands 2 Quest Guide" href="http://www.nonfictiongaming.com/borderlands-2-quest-guide/"><em><strong> Back to the Borderlands 2 Guide</strong></em></a></h2>
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		<title>Borderlands 2 Guide: Side Quest-You Are Cordially Invited: RSVP</title>
		<link>http://www.nonfictiongaming.com/guides/borderlands-2-guide-side-quest-you-are-cordially-invited-rsvp-10820/</link>
		<comments>http://www.nonfictiongaming.com/guides/borderlands-2-guide-side-quest-you-are-cordially-invited-rsvp-10820/#comments</comments>
		<pubDate>Wed, 08 May 2013 00:00:33 +0000</pubDate>
		<dc:creator>Senior Stiv</dc:creator>
				<category><![CDATA[Borderlands 2 Guide]]></category>
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		<description><![CDATA[<!-- insert ads is firing --><p>Back to the Borderlands 2 Guide [gamerhorizon.com] With her friends now safely at the party it&#8217;s now time to invite the guest of honor. The man&#8217;s name is Flesh-Stick. I know it&#8217;s suggestive to say the least, but Tina is [&#8230;] <br/>
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	<!-- insert ads is firing -->			<content:encoded><![CDATA[<h2><a href="http://www.nonfictiongaming.com/?attachment_id=10840" rel="attachment wp-att-10840">Back to the Borderlands 2 Guide<img class="aligncenter size-large wp-image-10840" alt="tiny tina 2" src="http://www.nonfictiongaming.com/wp-content/uploads/2013/05/tiny-tina-2-600x325.jpg" width="600" height="325" /></a></h2>
<p style="text-align: center;">[<a href="http://gamerhorizon.com/borderlands-2s-tiny-tina-is-racist-really/">gamerhorizon.com</a>]</p>
<p>With her friends now safely at the party it&#8217;s now time to invite the guest of honor. The man&#8217;s name is Flesh-Stick. I know it&#8217;s suggestive to say the least, but Tina is placing him at the head of the table for this party. And he isn&#8217;t exactly the friendliest individual either.</p>
<p>You&#8217;ll find him at the bandit camp in the northeast of Tundra Express, close to the site where you launched the missles to stop Handsome Jack&#8217;s train.</p>
<p style="text-align: center;"><a href="http://www.nonfictiongaming.com/?attachment_id=10841" rel="attachment wp-att-10841"><img class="aligncenter  wp-image-10841" alt="flesh stick" src="http://www.nonfictiongaming.com/wp-content/uploads/2013/05/flesh-stick.jpg" width="600" height="337" /></a></p>
<p style="text-align: center;">[<a href="http://guides.gamepressure.com/borderlands2/guide.asp?ID=16464">guides.gamepressure.com</a>]</p>
<p>Several bandits patrol the area, but are generally easy to deal with. Flesh-Stick is the psycho with the mohawk. Get him to follow you while he rages at you. If he stops use a weak gun to regain his attention and lead him back to Tiny Tina&#8217;s lair.</p>
<p>When you reach the entrance Tina shocks the hell out of him, sucking him through some odd ventilation shaft.</p>
<p>With everyone there the party can finally begin. Find Tina, recieve your reward and get ready for one sadistic party.</p>
<p><strong>REWARD:</strong></p>
<p>Money: $109</p>
<p>Item: Random rocket launcher or grenade mod</p>
<p>Experience: 3104</p>
<h2><a title="Borderlands 2 Quest Guide" href="http://www.nonfictiongaming.com/borderlands-2-quest-guide/"><em><strong> Back to the Borderlands 2 Guide</strong></em></a></h2>
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		<title>Glorious Gaming Victories</title>
		<link>http://www.nonfictiongaming.com/offtopic/glorious-gaming-victories-10853/</link>
		<comments>http://www.nonfictiongaming.com/offtopic/glorious-gaming-victories-10853/#comments</comments>
		<pubDate>Tue, 07 May 2013 05:00:27 +0000</pubDate>
		<dc:creator>KRS 2</dc:creator>
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		<description><![CDATA[<!-- insert ads is firing --><p>Gaming Victories are best when well deserved. Anyone who has played video games long enough can tell you a story. A story of one of their most glorious victories achieved in the realms found in our digital entertainment medium. Some [&#8230;] <br/>
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	<!-- insert ads is firing -->			<content:encoded><![CDATA[<p>Gaming Victories are best when well deserved.</p>
<p>Anyone who has played video games long enough can tell you a story. A story of one of their most glorious victories achieved in the realms found in our digital entertainment medium. Some have finished a wonderful adventure for the first time and it filled their soul with pure contentment that lasts to this very day.</p>
<p>Others have faced fearsome foes and overcome undefeatable obstacles, making them feel as if they have climbed the peak of the most treacherous of mountains. Perhaps some of the greatest tales come from those who have faced the human opponents in competitive play and emerged victorious after long, gruelling battles.</p>
<p>This week, the crew at <a title="Non-Fiction Gaming" href="http://www.nfglive.com">Non-Fiction Gaming </a>share some of our most glorious gaming victories.</p>
<h2>Senior Stiv</h2>
<p>I’ve had several glorious moments with all of the gaming I’ve done. If there is one that sticks out, it was when I was playing <a title="[Overdue Review]: Metro 2033" href="http://www.nonfictiongaming.com/reviews/overdue-review-metro-2033-3161/" target="_blank"><i>Metro 2033</i></a>. In one section you need to plant explosives to collapse two subway tunnels where mutants are flowing through in droves. And they do show up in droves.</p>
<p>I found myself without ammo and I only had my knife to rely on. Every wave of tough mutants (I should mention I was playing on hard mode) left me tense, but that trusty knife saw me through to the end as I slashed through the beasts. Even though the victory left me beat up, it felt like glory knowing I fought it out to the end with just the bare minimum.</p>
<div id="attachment_10854" class="wp-caption aligncenter" style="width: 610px"><a href="http://www.nonfictiongaming.com/offtopic/glorious-gaming-victories-10853/attachment/metro-knife/" rel="attachment wp-att-10854"><img class="size-large wp-image-10854" alt="http://images1.wikia.nocookie.net/__cb20100323092139/metro2033/images/thumb/5/5b/Metro2033-5.jpg/800px-Metro2033-5.jpg" src="http://www.nonfictiongaming.com/wp-content/uploads/2013/05/Metro-Knife-600x375.jpg" width="600" height="375" /></a><p class="wp-caption-text">It&#8217;s like staring down Satan&#8217;s colon</p></div>
<h2> Sheriff Dan</h2>
<p>Mine probably isn&#8217;t actually all that hard. But for the me when I did it, the greatest sense of accomplishment came over me. Defeat after defeat had seen me learning to bosses moves, getting my timings closer and closer. After the epicness that was the adventure, all the questing and dungeons had led up to this point.</p>
<p>Looking back with nostalgia I remember it being the hardest thing I had ever done in a video game. But there, finally after the last swing of my sword I had become the Hero of Time. Gannon was defeated and the end credits started to roll.</p>
<div id="attachment_10855" class="wp-caption aligncenter" style="width: 610px"><a href="http://www.nonfictiongaming.com/offtopic/glorious-gaming-victories-10853/attachment/zeldaending/" rel="attachment wp-att-10855"><img class="size-large wp-image-10855" alt="http://www.zeldadungeon.net/Zelda05/Walkthrough/14/14_Credits24_Large.jpg" src="http://www.nonfictiongaming.com/wp-content/uploads/2013/05/ZeldaEnding-600x330.jpg" width="600" height="330" /></a><p class="wp-caption-text">Complete with dancing children, fish and rock people</p></div>
<p>When I watch speed runners or even anyone else for that matter play Zelda: Ocarina of Time these days it doesn&#8217;t look that hard. But for me, the young gamer, this was the biggest game I&#8217;d ever played. Bowser was nothing compared to this master of magic and evil. These days I think I prefer Majora&#8217;s Mask when it comes to that generation of Zelda games, I was a little bit older and knew the ropes by then.</p>
<p>However, I will always remember the feeling of beating Ocarina of Time to restore peace to the land of Hyrule.</p>
<h2>KRS 2</h2>
<p>Kingdom Hearts has always been known for its incredibly tough secret extra bosses that you could take on, especially as they’re usually a certain iconic Final Fantasy character.  Sephiroth being the super-secret boss of Kingdom Hearts I and II, had me pretty excited as I always liked Final Fantasy VII and liked tough boss fights even better.</p>
<p>However, I found that both version of Sephiroth actually weren&#8217;t all that hard to beat once you started to memorize his attack patterns and used the skills you gained effectively. Needless to say I was slightly disappointed but still satisfied after beating him in both games.</p>
<div id="attachment_10856" class="wp-caption aligncenter" style="width: 610px"><a href="http://www.nonfictiongaming.com/offtopic/glorious-gaming-victories-10853/attachment/kh2-cloudsephiroth-s/" rel="attachment wp-att-10856"><img class="size-large wp-image-10856" alt="http://4.bp.blogspot.com/_C7B1cA8nb00/TEoJFWC2tII/AAAAAAAAABk/oMlmppxE13U/s1600/kh2-cloudsephiroth-s.jpg" src="http://www.nonfictiongaming.com/wp-content/uploads/2013/05/kh2-cloudsephiroth-s-600x450.jpg" width="600" height="450" /></a><p class="wp-caption-text">Our efforts were at least rewarded with pretty cut scenes</p></div>
<p>Years later I was playing Kingdom Hearts: Birth By Sleep and had just finished the game. Poking around online I found out there were two secret bosses: The Lingering Spirit and the Mysterious Figure.</p>
<p>The Lingering Spirit was a black and white replica of one of the games antagonists, Vanitas, and he was actually really freaking hard to beat. I actually had to use a guide to figure out what attacks actually hurt him as all the ones I used bounced off him. However, once I did figure it out, and after some pattern recognition I managed to beat him, this time feeling that defeating the boss was quite a difficult accomplishment. I was actually really pleased and thought to myself, “They don’t get much harder than that.”</p>
<p>Needless to say, I was severely mistaken and the Mysterious Figure made me pay for ever being naïve enough to believe that for even a second.</p>
<div id="attachment_10857" class="wp-caption aligncenter" style="width: 490px"><a href="http://www.nonfictiongaming.com/offtopic/glorious-gaming-victories-10853/attachment/mysterious-figure/" rel="attachment wp-att-10857"><img class="size-full wp-image-10857" alt="http://i500.listal.com/image/3192477/500full.jpg" src="http://www.nonfictiongaming.com/wp-content/uploads/2013/05/mysterious-figure.jpg" width="480" height="272" /></a><p class="wp-caption-text">Please note how the Mysterious Figure resembles death with two light sabers</p></div>
<p>Every single attack in his arsenal was a one hit kill move. EVERY. SINGLE. ATTACK. It didn’t matter what level your character was, all attacks killed you instantly unless you had an ability to leave you with one HP. There was no room for error. NONE.</p>
<p>Like the boss before him, he had very few weaknesses and he gave you no time to recover energy at all, mercilessly wiping you away with an attack the second you dropped your guard down. And it wasn’t just that he had attacks that killed you, but he also had abilities that would: dispel all your special moves; turn invisible making him impossible to target; and the power to clone himself (and yes, all five of his doppelgangers had access to all his attacks).</p>
<p>But finally, after literally months of trying to defeat him again and again had passed I finally emerged victorious. Blisters on my thumbs, blood pouring onto my PSP, and a tear running down my cheek as looked into the ocean as the sun dawned on a new day. I knew I was a true keyblade master from that day forth.</p>
<h2>Ion Squared</h2>
<p>My best friend, Reggie and I have a long-standing rivalry when it comes to fighting games. Usually his abilities far surpass my own and I end up on the receiving end of a thorough beat-down. One night though, back in 2011 after some beverages we sat down for a few rounds of Super Street Fighter IV using two characters that we can stand our ground with but neither can call our fighter of choice.</p>
<p>He picked Dudley and I picked Sagat.</p>
<div id="attachment_10858" class="wp-caption aligncenter" style="width: 610px"><a href="http://www.nonfictiongaming.com/offtopic/glorious-gaming-victories-10853/attachment/super_street_fighter_4-_dudley_vs_sagat_trailer-341081-1266820433/" rel="attachment wp-att-10858"><img class="size-large wp-image-10858" alt="http://img.brothersoft.com/screenshots/softimage/s/super_street_fighter_4-_dudley_vs_sagat_trailer-341081-1266820433.jpeg" src="http://www.nonfictiongaming.com/wp-content/uploads/2013/05/super_street_fighter_4-_dudley_vs_sagat_trailer-341081-1266820433-600x337.jpeg" width="600" height="337" /></a><p class="wp-caption-text">Mustache vs Eye-Patch: Which is more badass?</p></div>
<p>We took our controllers and sat down for a best of 5 fights scenario (2 rounds for the win, no time limit) and that came down to a 3-2 win for him. Our blood lust had not been satiated as yet so we bumped it up to best of 7. I&#8217;m not entirely clear as to who was the victor then but still we weren&#8217;t satisfied.</p>
<p>We kept bumping up the win number, going back and forth staying within a single win of each other the whole time, never getting a win that didn&#8217;t play out for the full 3 round limit. Eventually he broke away by 2 wins and we made an agreement that we would simply continue to battle it out until one of us got to 20 wins.</p>
<p>And so our battle raged on. A flurry of Tiger Uppercuts and Machine Gun Blows. In the wee hours of the morning we got there, the very last round. We both stood on 19 wins each (if you do the maths, that&#8217;s 38 fights), a single round separated us from the sweet taste of victory. The winner would be showered with praise, the loser would be booed until my lungs were sore. Thus began the most nail-biting battle of my many years playing fighting games.</p>
<p>There we were, sitting on the edge of our seats, our fingers blistered, sweaty and sore, our respective avatars bounced back and forth, dodging, countering, combos strung together in a hail of feet and fists. There so many curses uttered in that final round it would make Tarantino blush. Finally with both our Ultra bars at full, our Super bars depleted and only a miniscule fraction of health remaining, a single mistake separated us from victory.</p>
<p>Then it happened, my friend Reggie executed his Ultra Move knowing full well that even if I blocked it the likelihood of my survival was extremely low. With reflexes I have never known before, I executed my own Ultra Move&#8230; And in what felt like the longest second of gaming history we clashed, my attack took priority and it was all over in a bright flash of swirling yellow and orange. Dudley fell limply to the ground as Sagat stood triumphantly over him.</p>
<div id="attachment_10859" class="wp-caption aligncenter" style="width: 610px"><a href="http://www.nonfictiongaming.com/offtopic/glorious-gaming-victories-10853/attachment/sagat/" rel="attachment wp-att-10859"><img class="size-large wp-image-10859" alt="http://oyster.ignimgs.com/ve3d/images/04/25/42527_orig.jpg" src="http://www.nonfictiongaming.com/wp-content/uploads/2013/05/sagat-600x337.jpg" width="600" height="337" /></a><p class="wp-caption-text">&#8220;This blister shall forever commemorate my victory.&#8221;</p></div>
<p>All I could do was sit in awe that I had bested my friend in such an epic fashion, after so many years of him generally dominating when it came to fighting games. We shook hands, said cheers and continued to drink beer whilst agreeing that this would go down as our greatest showdown ever.</p>
<p>It really is a shame that online has become so prevalent as words really can&#8217;t express the sheer excitement produced from a nail-biting victory against someone in the very same room.</p>
<p><em><strong>From high scores in an arcade to personal rivalries, what gaming victories have you taken that were hard-earned?</strong> </em></p>
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		<title>Borderlands 2 Guide-Side Quest: You Are Cordially Invited: Party Prep</title>
		<link>http://www.nonfictiongaming.com/guides/borderlands-2-guide-cordially-invited-party-prep-10773/</link>
		<comments>http://www.nonfictiongaming.com/guides/borderlands-2-guide-cordially-invited-party-prep-10773/#comments</comments>
		<pubDate>Tue, 07 May 2013 00:00:19 +0000</pubDate>
		<dc:creator>Senior Stiv</dc:creator>
				<category><![CDATA[Borderlands 2 Guide]]></category>
		<category><![CDATA[Guides]]></category>
		<category><![CDATA[Borderlands 2]]></category>
		<category><![CDATA[party prep]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[strategy guide]]></category>
		<category><![CDATA[tiny tina]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[you are cordially invited]]></category>

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		<description><![CDATA[<!-- insert ads is firing --><p>&#160;  Back to the Borderlands 2 Guide While we&#8217;re still in Tundra Express pay a visit again to Tiny Tina. The 13-year-old explosives expert is looking to host a tea party for some of the &#8220;locals&#8221; in the area. In [&#8230;] <br/>
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	<!-- insert ads is firing -->			<content:encoded><![CDATA[<p>&nbsp;</p>
<h2><a title="Borderlands 2 Quest Guide" href="http://www.nonfictiongaming.com/borderlands-2-quest-guide/"><em><strong> Back to the Borderlands 2 Guide</strong></em></a></h2>
<p><a href="http://www.nonfictiongaming.com/?attachment_id=10785" rel="attachment wp-att-10785"><img class="aligncenter size-large wp-image-10785" alt="varkid nest bartleby" src="http://www.nonfictiongaming.com/wp-content/uploads/2013/04/varkid-nest-bartleby-600x333.jpg" width="600" height="333" /></a></p>
<p>While we&#8217;re still in Tundra Express pay a visit again to Tiny Tina. The 13-year-old explosives expert is looking to host a tea party for some of the &#8220;locals&#8221; in the area.</p>
<p>In particualr, she needs you to pick up her date Sir Reginald Von Bartlesby. It seems his mother doesn&#8217;t want to let him out of the house for the party.</p>
<p style="text-align: center;"><a href="http://www.nonfictiongaming.com/?attachment_id=10786" rel="attachment wp-att-10786"><img class="aligncenter  wp-image-10786" alt="madame bartlesby" src="http://www.nonfictiongaming.com/wp-content/uploads/2013/04/madame-bartlesby.jpg" width="600" height="337" /></a>[<a href="http://www.primeinspiration.com/gaming/guides/2067-borderlands-2-you-are-cordially-invited-party-prep-walkthrough.html">primeinspiration.com</a>]</p>
<p>You&#8217;ll find Sir Reginald&#8217;s home in the northeast area of the Tundra. When you reach the top of the high hill you&#8217;ll come to his house&#8230;which is actually a varkid nest. That&#8217;s right, this means you&#8217;re going to need to kill Sir Reginald&#8217;s mother.</p>
<p>When she goes down (she&#8217;s a tough bug) her son can be found lying on the nest. Pick him up and it&#8217;s off to finding the next guest of honor, Princess Fluffybutt.</p>
<p style="text-align: center;"><a href="http://www.nonfictiongaming.com/?attachment_id=10787" rel="attachment wp-att-10787"><img class="aligncenter  wp-image-10787" alt="bandit outpost" src="http://www.nonfictiongaming.com/wp-content/uploads/2013/04/bandit-outpost.jpg" width="600" height="337" /></a></p>
<p style="text-align: center;">[<a href="http://guides.gamepressure.com/borderlands2/guide.asp?ID=16463">guides.gamepressure.com</a>]</p>
<p>Acquiring her, is going to be just as much a challenge. You&#8217;ll acquire all of the parts needed to make the Princess by blowing up buzzards in the area. You&#8217;ll need to shoot down three of them to successfully put together Princess Fluffybutt.</p>
<p>The bandit outpost in the area isn&#8217;t far from your current postion so finding buzzards won&#8217;t be all that difficult. With the parts in hand you can put her together and make her party ready.</p>
<p style="text-align: center;"><a href="http://www.nonfictiongaming.com/?attachment_id=10788" rel="attachment wp-att-10788"><img class="aligncenter size-full wp-image-10788" alt="crumpets" src="http://www.nonfictiongaming.com/wp-content/uploads/2013/04/crumpets.jpg" width="500" height="275" /></a>[<a href="http://guides.gamepressure.com/borderlands2/?ID=16463">guides.gamepressure.com</a>]</p>
<p>There is a bonus objective if you would like to complete it. Tina also needs you to pick up some crumpets to eat. These delicious buggers are also in the nearby bandit outpost.</p>
<p>Simply pick them and bring everything, and everyone, back to Tina to create the beginnings of a wild tea party.</p>
<p><strong>REWARD:</strong></p>
<p>Money: $43</p>
<p>Experience: 2069</p>
<h2><a title="Borderlands 2 Quest Guide" href="http://www.nonfictiongaming.com/borderlands-2-quest-guide/"><em><strong> Back to the Borderlands 2 Guide</strong></em></a></h2>
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