Non-Fiction Gaming http://www.nonfictiongaming.com News, eSports, Video Games Sat, 25 Apr 2015 15:24:25 +0000 en-US hourly 1 http://wordpress.org/?v=4.1.3 Video Game Deals this Weekend from Around the Webhttp://www.nonfictiongaming.com/2015/04/video-game-deals-weekend-around-web/ http://www.nonfictiongaming.com/2015/04/video-game-deals-weekend-around-web/#comments Sat, 25 Apr 2015 15:24:25 +0000 http://www.nonfictiongaming.com/?p=17973 Amazon and other retailers have updated their weekly selection of video game deals for the weekend.





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Amazon and other retailers have updated their weekly selection of video game deals for the weekend. It seems amazon really wants you to get rid of your old gaming gear, offering up to $350 towards a PS4 purchase in exchange for your previous console.

 Disclaimer: some links in this article are associate links. If you buy through them, you don’t pay anything more, but Non-Fiction Gaming may get a percentage of the sale. Thanks for your support!

Additional highlights this weekend include: Far Cry 4 for $29.99 on Xbox One (Amazon). The deal on Electronic Art games for PC is still going on at Amazon, including Mass Effect Trilogy for $10,Titanfall Deluxe for $10. Steam also have a sale on roguelikes, and there’s a new Humble Bundle weekly deal for games like Dragon Age Origins.

Check all deals below.

GameFanShop video game deals

Amazon Video Game Deals

gtav

deception_iv

Amazon Electronic Arts PC Download Deals

battlefield_4

Preorders

starwars battlefront preorder bonus

Green Man Gaming

Humble Bundle

 

 

More offers can be found on the Amazon videogame deals page and in our Deals section

Prices are accurate at the time of writing, but may change quickly.

Disclaimer: some links in this article are associate links. If you buy through them, you don’t pay anything more, but Non-Fiction Gaming may get a percentage of the sale. Thanks for your support!

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5 Accessories To Make Your PC Gaming Easierhttp://www.nonfictiongaming.com/2015/04/5-accessories-make-pc-gaming-easier/ http://www.nonfictiongaming.com/2015/04/5-accessories-make-pc-gaming-easier/#comments Fri, 24 Apr 2015 23:44:15 +0000 http://www.nonfictiongaming.com/?p=17951 Making sure you're kitted out for winning games is a touch exercise. We've got you covered with five accessories to make things run more smoothly.





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If You’re Spending Hours at Your Desk Slaying Enemies, You Need Every Advantage You Can Get. Here Are 5 Ways to Make Your Life Easier

 

After years of playing a whole variety of games on PC, I’ve experienced life with and without these accessories. Each of them has made my ability to play better and made my gaming simply more enjoyable. If you’re just beginning or wanting to dedicate more time to being a better PC gamer, read on!

 

1. Padded Arm Rests

 

It may sound stupid or obvious but something as basic as having cushioned arm rests on your office chair makes a huge difference. No matter what genre you prefer to play, holding your arms up is going to get painful and take focus from the game.

pc gaming chair

If it looks like a racing car chair it helps you game faster.

 

Especially in marathon events, you’ll need some comfort to ensure you can keep the kill streaks going without day-after elbows.

The one pictured above is a Dxracer and they don’t come cheap, ranging from $150-$459 USD, so you’ll have to find the balance between your back and your wallet.

 

2. Wired Mouse

mouse_size_comparison_Logitech_G500_G602_G700_Corsair_M90

Wireless mouses (apparently that’s a thing) are neat and ideal for portability. They do, however, come with their own set of difficulties. For avid gamers, these challenges generally outweigh the positives because of their implications.

Potential connection issues and necessary batteries can have huge impacts mid-game. Nothing’s worse than getting involved in a long, drawn-out game of League of Legends and having your mouse die or have a disconnection at a climactic moment.

I’ve switched back to a wired mouse after these events ruined several of my matches. In fact, I now use the Razer Ouroborous – a mouse that can be used either with or without being connected. I’ve never unplugged it once.

razer-ouroboros

 

 

3. Backlit Keyboard

 

Games such as DOTA 2 require you to keep your fingers on specific buttons, almost like playing piano. Ever tried finding these keys quickly in the dark? It’s not easy. Being able to reset your hands after grabbing a drink or fixing a minor problem is a huge advantage in this fast-paced environment.

acc 1

This article wasn’t paid for by Razer we just like colours.

 

You don’t even need to break the bank and splurge for something ridiculous. Though there is something to be said for the customisation of the Razer Blackwidow Chroma, more basic keyboards perform in this function much the same.

Even outside of gaming, backlit keyboards are awesome for general typing (hello, essay writing the night before).

 

4. Computer Glasses

 

A weird little purchase I made a couple of years back was a pair of computer glasses from Gunnar Optiks. The difference these have made to my late night gaming sessions is extraordinary. As best I understand it, these glasses’ yellow lenses filter out blue light from the computer image, making looking at the screen less taxing on your eyes.

gunnar-scope

Ordinarily, I would have to turn a lamp on after a while of gaming in the dark and deal with the glare. With Gunnars, I can actually game for any length of time without feeling the negative effects on my eyes. No headaches plaguing you to go to bed and you can keep pwning for hours.

Since then, Gunnar have released a line of gaming-specific glasses. Now you can customise your eye wear with decorations from your favourite games.

accessories - glasses

 

5. A Second Monitor

 

Many of the gamers I know have already got one of these but it’s worth noting how much it helps. With full screen games, a second monitor lets you watch TV and do a whole host of things while waiting for a game.

best-multi-monitor-computer-desk

The amount of times I’ve seen my team mates get themselves killed because they alt+tabbed and couldn’t see. By being able to see Facebook or anything on my second monitor, I can easily assess and deal with anything that’s happening without sacrificing my gameplay.

 

These are five things I’ve found have made my life so much easier when trying to improve my PC gaming ability. What tools of the trade are your favourite?

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Why Mortal Kombat X’s Roster Additions Are The Best Yethttp://www.nonfictiongaming.com/2015/04/mortal-kombat-xs-roster-additions-best-yet/ http://www.nonfictiongaming.com/2015/04/mortal-kombat-xs-roster-additions-best-yet/#comments Thu, 23 Apr 2015 04:18:21 +0000 http://www.nonfictiongaming.com/?p=17924 Mortal Kombat X is a Great Game for Many Reasons but the Powerful New Roster is Something That Nearly Slipped by Unnoticed.





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Mortal Kombat X is a Great Game for Many Reasons but the Powerful New Roster is Something That Nearly Slipped by Unnoticed.

 

It’s been a long time since we’ve seen any meaningful additions to the roster of Mortal Kombat. Mortal Kombat (2011) gave us a few re-imagined characters and a couple of guests.

Skarlett was the best addition and even she didn’t survive the move to Mortal Kombat X.

mkx

While much of the roster expansion died after the loss of palette swapping, the latest instalment has reversed that trend and given us new characters that we can really love.

What is it, though, that makes these ones in particular so successful?

 

Mortal Kombat X Character Design

The effort that has gone into the design of these characters is evident in every detail. It ties in well with the cinematic story mode – a major marketing point for Mortal Kombat X. Although certain characters, such as D’Vorah, featured more heavily than other, for instance Ferra/Torr, we got a chance to see them in action. Netherrealm Studios has taken the opportunity to develop the characters’ personalities and how they fit into the game’s universe.

As they develop their personalities, we get to fall for them in a way we didn’t way back when. Each character’s idiosyncrasies make them a unique addition, expanding their role outside of just being a punching bag. D’vorah’s constantly referring to herself as “this one,” Cassie Cage’s chip on her shoulder, Takeda’s conflict between respecting his father and his Shirai Ryu family all serve to make them charming additions to the story.

Cassie Cage Mortal Kombat X

Having said that, Mortal Kombat‘s story is quickly becoming as convoluted as Soul Calibur‘s. It’s becoming difficult to know what’s going on and I sincerely hope they don’t try to make another movie. God knows how they’ll condense this mess into a two hour film. So the fact that these characters can stand out in the events is truly a testament to how well they’re designed.

Even the underused characters shine in their fight introductions. Playing through the Klassic Tower as Ferra/Torr, I was caught in the magic of how these two characters relate to each other, behave, and interact with their opponents. Not since Mortal Kombat 4 on the SEGA Dreamcast have I been so enamoured with a character in this franchise.

 

mkx 2

 

New Characters As Fighters

 

Mortal Kombat X has taken many steps to ensure diversification in their fighter pool. The variations that each character offers, to some degree, triples the potential choices. Roster additions follow this trend and bring something unique to the franchise.

Ferra/Torr is the first true fighting pair to debut in the series. Noob/Smoke in Mortal Kombat: Deception were more of a tag team affair whereas Ferra/Torr really shine in this role. Erron Black makes for an interesting fighter; taking the outlaw approach in a different direction to Kano.

The star characters, Cassie Cage, Jacqui Briggs, Kung Jin, and Takeda, are some of the stronger additions. Which is fortunate as there is a lot of pressure on them to succeed. For Cassie and Jacqui specifically, as reinterpretations of existing characters, they toed the line between amazing and redundant. Cassie herself represents both the styles of Sonya and Johnny Cage and she combines them into something new and amazing.

 

mkx 3

 

Netherrealm Goes Into Detail

 

I think most of all the best part about the roster this time around is the amount of detail that has been put into each of the fighters. It is very clear that Netherrealm has taken the time to cut the numbers down but set themselves up for success by adding so much detail to those who survived.

This is shown in so many ways. Costumes, variations, the voice acting, and the intros. Fight introductions are where the culmination of these elements really shines. I’m yet to find a combination that hasn’t, in some way, got its own dialogue. Okay, sure, there are a few that have “filthy Earthrealmer” or something generic but it’s still a nice touch. Mortal Kombat X becomes all the more gripping because it’s not two people proclaiming how much they’re going to win.

mortal_kombat_x

Kung Jin’s quips are the star here for sure. Netherrealm is not above having these new stars take on their core characters outside of the players’ hands. It’s refreshing. It’s dynamic. It makes the game fuller. Speaking of Kung Jin, if the rumours are true, it speaks even more to the detail that the developers have put into their latest creations.

I’ll concede that my personal favourite character is not one of these (although Ferra/Torr is very close). Having said that, however, I cannot deny the marked improvements that a series as tenured as Mortal Kombat is making in every game they release.

This improved roster is worthy of applause.

 

Have any of the new characters stolen your heart yet? Or are the old favourites still the best? Let us know in the comments below!

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New Metal Gear Online Details Emergehttp://www.nonfictiongaming.com/2015/04/new-metal-gear-online-details-emerge/ http://www.nonfictiongaming.com/2015/04/new-metal-gear-online-details-emerge/#comments Thu, 23 Apr 2015 01:43:34 +0000 http://www.nonfictiongaming.com/?p=17926 Konami has also confirmed that Metal Gear Online, the multiplayer component that comes packaged with Metal Gear Solid V, will support up to 16 players.





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Metal Gear Online The Phantom Pain

Konami has released a slew of new information regarding Metal Gear Solid V‘s hotly anticipated online counterpart, which comes packaged with the action stealth sequel later this fall.

The most recent iteration of Metal Gear Online will feature larger maps than previous titles have ever boasted and will easily be able to accommodate snipers.

As well as this Konami also revealed that an auto aim feature will be implemented into the title that players will be able to toggle on/off, whilst the the game’s control scheme will remain similar to that of Ground Zeroes’ input, albiet slightly retweaked by the developer.

While we appreciate all fan feedback, we aren’t looking to fans to decide our entire development plan. We are experienced professional game designers/developers and ultimately decide what works best for the game. Rest assured however we continue to listen to the community and will revise the game as needed. That is why we have sought the community for feedback and regularly take it in. We appreciate the support and hope you will enjoy the system, as free or limited as it feels in context of the game.”

 

Metal Gear Online Will Support 16 Players

Konami has also confirmed that Metal Gear Online, the multiplayer component that comes packaged with Metal Gear Solid V, will support up to 16 players across PS4, Xbox One, and PC.

This news comes via Metal Gear Solid V’s official site, which also revealed that the game’s last generation counterparts will support a slightly reduced player count of 12.

The Phantom Pain will arrive on September 1st, 2015, with Metal Gear Online servers going live the same day.

Metal Gear Solid V: The Phantom Pain is set to release on PS4, Xbox One, Ps3, Xbox 360, and PC.

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New Star Wars Battlefront Details Have Surfacedhttp://www.nonfictiongaming.com/2015/04/new-star-wars-battlefront-details-surfaced/ http://www.nonfictiongaming.com/2015/04/new-star-wars-battlefront-details-surfaced/#comments Tue, 21 Apr 2015 23:00:49 +0000 http://www.nonfictiongaming.com/?p=17900 DICE's Star Wars Battlefront has recently revealed a slew of new information regarding it's lack of single player, playable characters, and vehicles.





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Star Wars Battlefront GI 01

Following it’s official reveal mere days ago, DICE’s Star Wars Battlefront has recently revealed a slew of new information regarding it’s lack of single player, playable characters, and vehicles.

The game will take place throughout the devastating events of the original trilogy with vast battles of up to 40 players. You’ll be able to utilize both imperial and rebel forces, as you traverse the unforgiving environments of Endor, Hoth, Tatooine, Sullust and levels mentioned in Star Wars novels and games that rarely ever made an appearance.

As well as these separate “factions” good team players will be awarded with the ability to take control of heroes such as Darth Vader, and Boba Fett.

“You can storm in as the Dark Lord himself,” said “Battlefront” design director Niklas Fegraeus. “You can wield a lightsaber. You can Force choke the rebel scum, which is fun. Basically, you are the boss of the battle. This means that you, as Vader, can lead your team to victory — if you play well.”

As to not leave any aspect of the vast Star Wars universe untouched, players will be able to partake in fierce dog fights. Tie fighters, X wings, Y wings, and the Millennium Falcon will all be available. Alongside these aerial vehicles you will be able to pilot speeders, AT-ST’s, AT-AT’s, and various other vehicles from the Star Wars universe.

Star Wars Battlefront is set to be released on November 17th, on PS4, Xbox One, and PC.

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5 Video Games That Need A Comic Book Serieshttp://www.nonfictiongaming.com/2015/04/5-video-games-need-comic-book-series/ http://www.nonfictiongaming.com/2015/04/5-video-games-need-comic-book-series/#comments Tue, 21 Apr 2015 01:45:40 +0000 http://www.nonfictiongaming.com/?p=17907 There are many comic books that become movies and video games but there are not many video games become comic books which is a huge waste of untapped imagination





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There are many comic books that become movies and video games but there are not many video games that became comic books which is a huge waste of untapped imagination that could make for some truly interesting comics.

I’ve chosen my top 5 video games that would make great comic books, graphic novels from these series’ could continue the lore of the world and development of the characters we already know and love.

 

#5 Pikmin


Pikmin

Pikmin was released for the GameCube in 2001 and followed Captain Olimar after he crash lands on a mysterious planet and discovers small creatures called Pikmin that aid him in repairing his damaged ship.

A comic series that would follow the adventures of the pikmin after Olimar’s departure would make a fantastic all ages comic that would just be cute as a Pikmin’s flower.

 

#4 Banjo-Kazooie

Banjo

Like most people born in the 90’s I played a lot of Nintendo 64 growing up and one of the games I spent a massive amount of time playing was Banjo-Kazooie.

Banjo-Kazooie was released in 1998 and is about a bear named Banjo and a bird named Kazooie, who lives in Banjo’s backpack, setting out to rescue Banjo’s sister, Tooty, from the evil witch, Gruntilda, before she steals her beauty. Banjo-Kazooie is funny, colourful, had many diverse and unusual characters and broke the fourth wall constantly.

Bringing all these things into a comic book would make for a fantastic comedy series that would be wacky, weird and wonderful.

 

#3 Chrono Trigger

Chrono Trigger

Chrono Trigger is one of my absolute favourite games ever, it just has the most fantastical story and characters that you just love from the moment you meet them.

Chrono Trigger was released in 1995 and is a time travelling adventure story that takes place across diverse times and landscapes, with the original art done by the man behind Dragon Ball Z, Akira Toriyama, it just begs to be explored in a print form.

 

#2 Bioshock

bioshock rapture

Dreaming of a better place under the sea…

Bioshock was released in 2007 and takes place in a destroyed underwater society, called Rapture, that was once a utopia. A comic series that documented the rise of Rapture, the discovery of the power granting ADAM, the rebellion and finally the glorious Rapture’s fall into a broken dystopia would be remarkable.

It would be dark, it would be foreboding, it would be brilliant.

 

#1 Elder Scrolls: Skyrim

Skyrim

Skyrim, first released in 2011, is an enormous open world in which you complete quests that may involve fighting dragons, trolls, bandits and collecting humming plants. One of the best things about Skyrim is that there is no set path for your character, you can spend hundreds of hours playing before you even start the main story.

If a comic was made about the playable character it would lose a lot of the freedom that makes the game so enjoyable however there are countless stories about the history, legends and lore of the Elder Scrolls universe.

Lots of different mini-series could be made about the different legends from the Daedric Princes to the Wolf Queen the possibilities are almost endless.

What games are missing from this list? Let us know in the comments below.

You can read more about Comics from Mama Jane on her website: Mama Jane Reads A Comic

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4 Last Generation Games That Need HD Remastershttp://www.nonfictiongaming.com/2015/04/4-last-generation-games-need-hd-remasters/ http://www.nonfictiongaming.com/2015/04/4-last-generation-games-need-hd-remasters/#comments Sun, 19 Apr 2015 23:52:00 +0000 http://www.nonfictiongaming.com/?p=17883 Here we are more than a year after launch and it seems 50% of the best games are just remasters of the best titles from the last generation.





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Remasters. Remakes, and HD. Allegedly, the Xbox One and PlayStation 4 are meant to be the greatest, most powerful and innovative consoles ever created. The marketing basically claims if you don’t have one or the other, you’re not a real gamer.

Yet here we are more than a year after launch and it seems 50% of the best games are just remasters of the best titles from the last generation. Some are barely even 2 years old and are often even younger with most recent examples coming to mind being Saints Row IV (originally released late 2013), DMC Definitive edition (originally released January 2013) and the Borderlands Handsome Collection (the freaking Presequel came out in October 2014, damn it!).

Now while we can piss and moan about this trend that seems to have no intention of leaving any time soon (I see Final Fantasy X/X-2 and Payday 2 on the horizon…), I say we start making requests.

I asked the Non-Fiction Gaming crew what remasters would they like to see on their shiny new consoles and they have risen to the occasion!

 

Bioshock

Senior Stiv

I would love to see the original Bioshock re-mastered. The game already looked gorgeous on the Xbox 360 and PS3, seeing it on next-gen consoles would be amazing. Much like the Borderlands: Handsome Collection every bit of DLC from the game should come with it and maybe even add in some new content to expand upon the game. And it would honestly be nice to have this game back in my life again.

But since Irrational Games closed down I highly doubt this will happen anytime soon. A gamer can dream, though.

Source: http://www.ramshacklethoughts.com/wp-content/uploads/2013/04/bioshock_rapture-wallpaper-1920x1080-e1366135050538.jpg

Dreaming of a better place under the sea…

 

The Legend Zelda: Twilight Princess

Aidan B

The Legend of Zelda: Twilight Princess sits on the cusp of previous gen and the generation prior, being released on the Wii and the Gamecube. When I thought of games I’d like to see remastered for the next generation, a few things sprung to mind. Did I want a game that I was desperate to play again? Or something that would benefit from the new and more powerful graphics?

In the end, I settled for both.

Source: http://www.zeldawiki.org/images/3/37/Darknut-twilight.jpg

Imagine THIS on an HD console!

I know we’re already expecting a next-gen Zelda title for the Wii U this year but Twilight Princess has a special place in my heart. I know the debate rages about which is the best Zelda title and I’m not weighing in on that. Twilight Princess is an awesome combination of gritty, dark story-telling and the elements that make Zelda great. This is the game I use to tempt friends into the Legend of Zelda fold.

Using the power of the Wii U, and a better controller scheme, I would love to see this game updated for the current gen. Twilight Princess’ more realistic imagining of the Hyrule Kingdom deserves to be seen in the glory in which it was developed. I would truly love to be able to show more of my friends this series with something that didn’t look quite so dated.

 

Call of Duty: Modern Warfare

James Wilson

I would really like to see a Modern Warfare collection for the Xbox One and PS4, similar to the one Halo has recently received.

There has already been an online petition for this to happen gaining thousands of Call of Duty fans’ signatures, so hopefully this will get noticed by Activision. I know the games aren’t that old, but I think that they are deserving of a remaster and I would love to play them again, especially if they make it so your account/online progress transfers over.

Source: http://i.ytimg.com/vi/OkAI7nuK_J4/maxresdefault.jpg

I gotta admit… I would love to experience this again

Other than that, a Resistance triple pack might be a nice touch by Sony, if there won’t be a fourth in the series any time soon.

 

Red Dead Redemption

KRS 2

If my overly long bitter introduction to this article didn’t tip you off, I’m not particularly happy about the trend of remaster after remaster. Most companies put in little effort at all, to the point where you can only see the visual enhancements with a side by side comparison.

But then there is Rockstar, a company that has now released Grand Theft Auto V three times and included noticeable graphical updates and significant gameplay additions. Gamers were stoked to have first person mode and a movie maker added to the PS4/Xbox One and PC versions, respectively. With that in mind I absolutely would LOVE to see what more Rockstar could add to Red Dead Redemption on the current gen consoles.

Source: https://xboxoz360.files.wordpress.com/2009/05/red-dead-redemption-oxcgn16.jpg

Man… how much better could this look!?

Red Dead Redemption is one of my two favourite games from the last generation of games (the other being Bioshock) so having an excuse to replay it would make me and a lot of other people happy. Even a simple graphical upgrade would guarantee I buy Red Dead again. It was already gorgeous on my PS3 so riding on horseback through the untamed West in PS4 era graphics must be absolutely breath taking.

There IS a chance Red Dead Redemption 2 will get an announcement soon so perhaps I’ll just wait for that. Hopefully Rockstar is done with GTA5 now (finally).

 

That it from the Non-Fiction Gaming crew! What PS3 or Xbox360 game would you like to see again with a fresh coat of paint? Let us know in the comments!

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Mortal Kombat X Reviewhttp://www.nonfictiongaming.com/2015/04/mortal-kombat-x-review/ http://www.nonfictiongaming.com/2015/04/mortal-kombat-x-review/#comments Sun, 19 Apr 2015 08:01:18 +0000 http://www.nonfictiongaming.com/?p=17873 Mortal Kombat X features countless improvements, from it's updated character roster, to it's new and unique combat system this welcomes new players with open arms.





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Mortal Kombat X features a vast array of new and returning features that make for intense fights that are unique to each player. However this perplexing concoction of features often brings the game down making for complicated and tedious gameplay.

Mortal Kombat X

 

Platforms: PlayStation 4, Xbox 360, PlayStation 3, Xbox One, Android, Microsoft Windows, iOS

Developer: NetherRealm Studios, High Voltage Software

Publisher: Warner Bros.

The Story

Following the defeat of Shao Kahn, Shinnok attacks Earth with his army of Netherrealm forces, including the resurrected Earthrealm warriors whom were killed during Kahn’s invasion and are now under Quan Chi’s control.

After fighting and freeing their former comrades, a strike team led by Johnny Cage, Sonya Blade, and Kenshi open a portal to the Jinsei Chamber, the source of Earthrealm’s life force, where Raiden and Fujin are battling Shinnok.

They distract Shinnok long enough for Raiden to steal his amulet and imprison him inside it, however Quan Chi manages to escape.

Gameplay

For the first time in the series’, Mortal Kombat X gives players the ability to choose from multiple variations of each character making a large impact on both strategy and gameplay style. For example, if you choose Scorpion’s “Ninjutsu” variation, you gain the ability to use swords in combat. Whereas if you choose Scorpion’s “Inferno” variation, you obtain the ability to summon a demon that will proceed to attack your subdued foe from multiple directions.

Alongside these various new features, Mortal Kombat X also takes various cues from Nether Realm’s previous title, Injustice God Among Us, in that you have the ability to interact with various aspects of the environment to gain an upper hand in battle.

This could mean grabbing an item from the environment and using it as a weapon, or using a near by wall to seamlessly dodge your opponents fierce attacks.

The game also offers up a vast array of riveting and intense modes, these include Story, 1vs 1, King Of The Hill, and test your luck. As well as this Mortal Kombat X also implements a revolutionary new mode named living towers. This mode is an “evolved” form of Mortal Kombat’s challenge tower in which the fighters and playing conditions will be altered every hour.

As well as this revolutionary new mode Mortal Kombat X also features an intense new mode named, Factions. This revolutionary online mode, which sees the player side with one of 5 factions consisting of the Special Forces soldiers, the Lin Kuei warriors, the White Lotus monks, the Black Dragon mercenaries and the Brotherhood of Shadow acolytes, to align with a persistent online cross-platform competition.

Throughout your time in the game each victory will gain you points that will proceed to level up your faction which will in turn upgrade certain attributes of your fighters.

Conclusion 9/10

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Even with the inclusion of these various modes, Mortal Kombat X still accommodates very few improvements in old gameplay, and has instead opted to borrow mechanics from other titles such as Injustice.

This makes for highly confusing gameplay that takes away from the overall experience often making for a perplexing play through.

However despite these various grave flaws, the game also features countless improvements, from it’s updated character roster, to its new and unique combat system, this not only revolutionizes the series but also welcomes new players with open arms.

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Lets Talk About Silent HIlls’ PThttp://www.nonfictiongaming.com/2015/04/lets-talk-silent-hills-pt/ http://www.nonfictiongaming.com/2015/04/lets-talk-silent-hills-pt/#comments Wed, 15 Apr 2015 23:29:10 +0000 http://www.nonfictiongaming.com/?p=17833 PT, released last year, was the mysterious trailer for the upcoming Silent Hills and sets the bar incredibly high for horror in the new year.





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PT raises the bar very high for the very game it’s advertising. Why exactly is it so awesome and what does it say for horror in this year?

 

PT is something that has been making the rounds on the internet for quite some time. It’s also something I’ve been meaning to write about for an equally long time. Obviously we all know by now that the mysterious title that appeared on the Playstation Store is a teaser for the upcoming Silent Hills. So why all the commotion?

PT provides everything that I’ve been looking for but in a condensed form. It’s an amazing combination of different elements that sets the bar really high for Silent Hills and the survival horror genre.

 

pt 3

 

A Collaborative Approach to Horror

 

With such star names working on Silent Hills, it’s no surprise that PT uses the presentation of the game in a powerful way. Film maker, Guillermo Del Toro, has lent his hand to better utilise the mise en scene of PT. Admittedly, there isn’t much outside of the hallway to really appreciate but what PT has done with it is strong. Hideo Kojima is no stranger to story-telling either and creative use of elements outside of the box (think Psycho Mantis, Metal Gear Solid).

Combining such diverse and symbiotic talents has lent PT a tremendous boon. It engages players on multiple levels and is a treat just to see. The world, although small, is engaging and players can relish every detail – something that is actively encouraged with the puzzle.

At its core, PT is the sort of horror balance that other games should strive to reach. The puzzles, shocks, and abstract elements challenge players on a psychological landscape; and the rich, detailed world is engaging for players in a more visceral, physiological way.

Not to mention, the monsters are gruesome and utterly repellent. Because of this, they are amazing.

 

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The Silent Hill Puzzle

 

There’s no doubting that the central puzzle of PT is incredibly difficult. Not only due to being a hard code to crack but also because of the seemingly obscure logic. While this may have been frustrating for some, it’s something that is genuinely exciting.

 

This sort of abstract, absurdly difficult puzzle is something for which Silent Hill has become known. So much of the franchise’s reputation is tied to these puzzles that require a dedicated gamer and a boatload of work to solve.

 

That PT is forcing players to buy into its internal logic and tackle a puzzle that, at face value, seems nigh impossible is a sign that this series is in good hands. Time will tell if this approach is something that translates into the finished product but I’m excited to see these adaptations of existing traditions alongside strides into the future.

 

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It’s a Multi-Layered Minefield

 

Being a teaser trailer, PT is more than what it is. PT is the promise of what can come. What’s unusual about PT, however, is that it seems to be trying to get as much information from its audience as it gives. As you progress through the trailer, the level of horror seems to go from the tame, to gore, to surreal psychological torment.

How much of this is to showcase the potential for Silent Hills is unclear. What seems to be the case is PT’s variable horror is testing the waters for their final product. The developers appear to be trying to see how far they can push the envelope before players stop playing their game.While the later stages are unsurprising, it’s a nice little step to take in order to make their product more palatable.

If they respond to audience reactions, Silent Hills has the potential to strike the perfect balance. In doing so, they’ll manage to overcome the insufficiently scary for horror enthusiasts barrier while avoiding the pitfall of being too scary for some. This will shape their game to their audience, drive sales, and, hopefully, serve as an example for games in the future.

 

If what we’ve seen so far is indicative of what’s to come, I’m excited for Silent Hills. What about you?

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Win a Copy of ‘Evolve (PS4)’http://www.nonfictiongaming.com/2015/04/win-copy-evolve-ps4/ http://www.nonfictiongaming.com/2015/04/win-copy-evolve-ps4/#comments Tue, 14 Apr 2015 08:31:31 +0000 http://www.nonfictiongaming.com/?p=17857 We've got a copy of Evolve (PS4) to give away. Just complete the action items for your chance to win! Evolve is an asymmetrical multiplayer game, pitting four player-controlled Hunters against one alien Monster.





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We’ve got a copy of Evolve (PS4) to give away. Just complete the action items for your chance to win!

 

Win a Copy of ‘Evolve (PS4)’ from Non-Fiction Gaming! in Non-Fiction Gaming on LockerDome

 


Evolve is an asymmetrical multiplayer game, pitting four player-controlled Hunters against one alien Monster, controlled by a fifth player. The Hunters are tasked with killing the Monster; while the Monster must either kill all four Hunters, or complete a secondary objective such as destroying a human base or power plant. The game features a variety of maps, one of which being a large jungle, with some industrial elements where players can take shelter.

Both Hunters and Monsters can use unique abilities during the game. The Monster player can kill other smaller creatures to evolve and become stronger by entering a cocoon stage, leaving itself vulnerable for a short duration. There are various power-ups that both Hunters and Monsters can obtain by killing the local wildlife. The wildlife can also attack and slow down either side.

The Hunters’ team is always made up of one player from each of four classes: a trapper, a support, a medic, and an assault class. Each class will contain a variety of different Hunters with different abilities and play-styles. The Monster player will also be able to choose from a variety of monsters; so far, only four of these monsters have been revealed, including “Goliath”, “Kraken”, “Wraith” and “Behemoth”.

In a savage world of man vs. nature, are you the hunter or the hunted? The creators of Left 4 Dead, Turtle Rock Studios, bring you Evolve, the next generation of multiplayer shooters where four hunters face-off against a single, player-controlled monster. Stalk your prey, execute your attack and prove you are the apex predator in adrenaline-pumping 4v1 matches.

 

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