Non-Fiction Gaming http://www.nonfictiongaming.com News, eSports, Video Games Fri, 22 May 2015 05:14:43 +0000 en-US hourly 1 http://wordpress.org/?v=4.2.2 Nintendo Just Hired Bowser as New VP of Saleshttp://www.nonfictiongaming.com/2015/05/nintendo-just-hired-bowser-new-vp-sales/ http://www.nonfictiongaming.com/2015/05/nintendo-just-hired-bowser-new-vp-sales/#comments Thu, 21 May 2015 09:29:39 +0000 http://www.nonfictiongaming.com/?p=18289 Nintendo of America has hired a new Vice President to lead the United States sales organization with a name that’s well-known in the Mushroom Kingdom, Bowser.





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bowser 2

Nintendo America has hired a new Vice President to lead the United States sales organization with a name that’s well-known in the Mushroom Kingdom.

Effective today, Doug Bowser (no relation to the King Koopa and Mario’s longtime nemesis) will oversee a variety of sales-related functions, including Sales, In-store Merchandising, Retail Strategy and Retail Marketing. He will play a key role in driving national sales strategies to generate demand and achieve revenue objectives across all of Nintendo’s product lines.

Bowser

Of course in Japan he’s known as Doug King Koopa.

Bowser also will manage Nintendo’s key retail customer relationships and will oversee retail marketing for the Nintendo World store in New York.

“I know he will work tirelessly with our internal and external partners to ensure the broad Nintendo product lineup of hardware, software and accessories are strongly represented throughout U.S. retail points of distribution.”

Bowser will report to Scott Moffitt, Nintendo of America’s Executive Vice President of Sales & Marketing.

“Doug Bowser is an outstanding addition to our Nintendo team, as he brings a deep blend of both consumer package goods and video game sales experience,” said Moffitt. “I know he will work tirelessly with our internal and external partners to ensure the broad Nintendo product lineup of hardware, software and accessories are strongly represented throughout U.S. retail points of distribution.”

Bowser comes to Nintendo from Electronic Arts, where he has worked since 2007, most recently as Vice President of Global Business Planning, a role that made him responsible for EA’s console, PC and mobile game forecasting. Prior to EA, he worked at Procter & Gamble in various sales leadership roles in Asia, Latin America and the U.S.

He attended the University of Utah, where he earned a bachelor’s degree in communications.

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LEGO Dimensions Adds Back to the Future, DC Comics, and Ninjago Charactershttp://www.nonfictiongaming.com/2015/05/lego-dimensions-adds-dc-comics-back-to-the-future-lego-ninjago-characters/ http://www.nonfictiongaming.com/2015/05/lego-dimensions-adds-dc-comics-back-to-the-future-lego-ninjago-characters/#comments Thu, 21 May 2015 04:38:41 +0000 http://www.nonfictiongaming.com/?p=18277 In a new video featuring actor Christopher Lloyd reprising his famous role as Doc Brown from the Back to the Future films, Warner Bros. revealed gameplay featuring even more characters coming to LEGO Dimensions.







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LEGO Dimensions Back to the Future

In a new video featuring actor Christopher Lloyd reprising his famous role as Doc Brown from the Back to the Future films, Warner Bros. revealed gameplay featuring even more characters coming to LEGO Dimensions.

Dimensions merges physical LEGO brick building with interactive console gameplay. With a mysterious vortex appearing in various LEGO worlds and sweeping away characters, Batman, Gandalf and Wyldstyle have to jump in to save their friends.

Similarly to Disney Infinity and Skylanders, players will be able to use the figures they’ve bought to play those characters in the game.

Lego_Dimensions_PS4_Box_Cover

The LEGO Dimensions trailer shows off a bunch of other characters including Superman, Joker, Harley Quinn, Bane, and even Marty McFly which are part of expansion packs.

If you can’t see the trailer below, click here.

These collectible Team Packs and Fun Packs will provide new buildable characters, vehicles, tools and gadgets, as well as special in-game abilities.  All expansion packs provide gamers the opportunity to use everything interchangeably, anywhere throughout the game, in any world with any character – there are no limitations.

Players can bring up to seven characters, vehicles and weapons into the LEGO Dimensions game all at once by placing them on the LEGO Toy Pad to create extreme gameplay cross-overs, such as LEGO Superman piloting the LEGO DeLorean Time Machine through Hill Valley or LEGO Doc Brown fighting alongside LEGO Bane in New Ninjago City.

christopher-lloyd

Future expansion pack purchases will continue to work with the LEGO Dimensions Starter Pack.

Current LEGO Brands In Dimensions:

  •  DC Comics
  • The Lord of the Rings
  • The LEGO Movie
  • LEGO NinjagoTM
  • Back to the Future
  • The Wizard of Oz

And more still to be announced…

We’ve discussed franchises they need to make into LEGO games before, Back to the Future was one of them. What would you like to see join the LEGO Dimensions multiverse?

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Harvest Moon: The Lost Valley Confirmed For 3DS in Junehttp://www.nonfictiongaming.com/2015/05/harvest-moon-lost-valley-confirmed-3ds-june/ http://www.nonfictiongaming.com/2015/05/harvest-moon-lost-valley-confirmed-3ds-june/#comments Wed, 20 May 2015 05:47:41 +0000 http://www.nonfictiongaming.com/?p=18258 Harvest Moon: The Lost Valley will be available via retail the Nintendo eShop from 20 June on the 3DS family of systems.

The game that was originally released Novemeber 2014 in North America, is making its way to Europe and Australia according to the press release today.







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Nintendo Australia today confirmed that Harvest Moon: The Lost Valley will be available on 3DS this June.

Harvest Moon The Lost Valley_ Art

The game that was originally released Novemeber 2014 in North America, is making its way to Europe and Australia according to the press release today. Some further details were confirmed for the upcoming farming simulator.

“Choose whether to play as a girl or boy, then get ready to shape the land to create your very own personalised farm,” Nintendo oulined. “Fulfil the requests of visiting townsfolk, befriend them and even get married, all as part of a quest to restore the four seasons back to normal.”

The story behind Lost Valley and every earlier game in the Harvest Moon series has a a run down farm thrust into your arms where you must work every day to make a living.

Some new additions to the franchise will include moulding and shaping the land in a fully 3D environment. The player will be able to dig down to create caves or stack the earth to form mountains. Create fishing ponds and crop fields, and build roads and bridges to reach and explore new areas.

Care for Animals, Forge Friendships and Shape the Land

Harvest Moon The Lost Valley_ Screenshot (3)

Much like previous games, a wide variety of animals become available to nurture, including cows for milking, sheep for their wool and chickens that lay eggs to sell. By tending to your livestock everyday, keeping them comfortable, well-fed and happy, they will provide you with better quality produce to sell.

As well as the daily care of your farm you will also meet and befriend local townsfolk who will offer you quests and useful items to purchase. Among the cute cast of characters you’ll also encounter bachelors and bachelorettes who you may even end up calling your husband or wife.

Harvest Moon The Lost Valley_ Screenshot (2)

Harvest Moon: The Lost Valley will be available via retail the Nintendo eShop from 20 June on the 3DS family of systems.

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The Witcher 3: Wild Hunt Physical Copy Is Amazinghttp://www.nonfictiongaming.com/2015/05/witcher-3-wild-hunt-physical-copy-amazing/ http://www.nonfictiongaming.com/2015/05/witcher-3-wild-hunt-physical-copy-amazing/#comments Wed, 20 May 2015 00:21:43 +0000 http://www.nonfictiongaming.com/?p=18242 The Witcher 3: Wild Hunt includes a soundtrack, a map of the game world, a game manual and wolf head stickers, plus 16 free DLC's.





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Just think about this for a moment, when was the last time you bought a really good physical copy of a game?

Witcher

Mine was Dark Souls, not only did I have the game but it also included a concept art book and original soundtrack all in the normal price. Developers and publishers don’t have to do this as it will obviously cost them more (downloads are significantly cheaper as there is no packaging, game manuals etc.), however it shows that they actually care about the people playing their games.

Witcher 3: Wild Hunt Un-Boxed

witcher 3 unboxing

The Witcher 3: Wild Hunt includes a soundtrack, a map of the game world, a game manual and wolf head stickers, plus 16 free DLC’s.

CD Projekt RED have done something similar with their physical release of The Witcher 3: Wild Hunt. I’m not saying that all disc copies have to come with loads of free extras, but it’s nice, and it makes you feel appreciated as a gamer. This is something that hits you as soon as you open up The Witcher 3: Wild Hunt as the game’s developers have left a message inside for players.

“First of all, we would like to thank you for your support. We really appreciate that you have decided to spend your hard-earned money on our game and hope that you will have a fun time playing it.”

“At CD Projekt RED, we believe that when you buy our games, you’re entitled to continuous, free support – updates, patches, and bits of new and amazing content.”

The game also includes a soundtrack featuring many of the games’ great tracks, a map of the game world, a game manual (something of a rarity these days) and wolf head stickers. There was also a statement inside saying that players can look forward to 16 free DLC’s!

Witcher

How is this not epic?

This is a very nice touch and one which increased the already large grin I had when experiencing The Witcher for the first time. Being a PlayStation owner I haven’t been able to play the other games in the series, though I’m now familiar with the story, and my early impressions with the game are very good.

I’d liken it to one of my favourite TV shows Game of Thrones, and it being heavily story-focused is just a plus in my books.

I wouldn’t say it often but if you are considering picking up The Witcher 3: Wild Hunt refrain from downloading and instead pick up a copy at your local game shop or have it delivered.

Amazon is selling it at the same price as a digital-only code, so why not get the extras.

So what do you think? Is this the right way to release a game? Would this sway you away from downloading games?

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Tom Clancy’s The Division Delayed Until 2016http://www.nonfictiongaming.com/2015/05/tom-clancys-division-delayed-2016/ http://www.nonfictiongaming.com/2015/05/tom-clancys-division-delayed-2016/#comments Mon, 18 May 2015 23:04:10 +0000 http://www.nonfictiongaming.com/?p=18227 Tom Clancy's The Division has received yet another delay and will now be pushed back until early 2016.





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Tom Clancy’s The Division has received yet another delay and will now be pushed back until early 2016.

The Division

This could be due to a number of reasons. The game could simply be nowhere near finished with developers Ubisoft frantically working to finish what’s left of The Division; not entirely a bad thing though as rushed games include bugs and unfinished stories. 

Or it could be that with the Fall release of another Tom Clancy game; Rainbow Six Siege they decided that it would be best to pace out the games.

There are plenty of games from now until then which softens the initial blow, and more time to work on a game usually means a better end product, although we will have to wait and see when The Division comes out. Another recent Ubisoft game did this – Watchdogs – and it was heavily criticised due to lacking graphics and an underwhelming plot, so caution needs to be exercised when building the game up.

The Division is set to be a third-person role-playing shooter in which the player takes control of an independent Division agent who is activated tasked with helping to stop the spread of a man-made disease.

 

“A devastating pandemic sweeps through New York City, and one by one, basic services fail. In only days, without food or water, society collapses into chaos. The Division, a classified unit of self-supported tactical agents, is activated.” – Tom Clancy’s The Division

There is sure to be more on The Division at this year’s E3, so stay tuned for more information.

How do you think The Division will turn out? Leave comments below!

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The Best Video Game Sidekickshttp://www.nonfictiongaming.com/2015/05/best-videogame-sidekicks/ http://www.nonfictiongaming.com/2015/05/best-videogame-sidekicks/#comments Mon, 18 May 2015 10:15:32 +0000 http://www.nonfictiongaming.com/?p=18205 Sidekicks are an important part of every game. They're often the unsung heroes as we celebrate the player character who slays the villain, foils the plot, saves the world, and gets the girl.





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video game sidekick

Sidekicks are an important part of every game. They’re often the unsung heroes as we celebrate the hero who slays the villain, foils the plot, saves the world, and gets the girl. We’ve discussed the sidekicks that bring us to rage in the past…

Today we take a look at some of our favourite junior partners in the world of gaming.

 

Kazooie – (Banjo Kazooie)

kazooie

Senior Stiv

My favorite sidekick in game thus far would have to honestly be Kazooie from the Banjo-Kazooie series. I already have immense love for these games and she makes the game even more entertaining.

Let’s start with the obvious reasons. She helps Banjo even as the big bear carries her around in his backpack. Honestly, some of the most useful and best moves in their arsenal belong to Kazooie. Banjo wouldn’t be able to fly, fire eggs or charge enemies with Kazooie’s beak if she wasn’t strapped to his back.

Aside from the practical pluses she offers, my other favorite part of her is her sense of humor. She makes wise cracks and sarcastic remarks to many of the games that are actually funny and even made me laugh out loud.

My favorites are her exchanges with Bottles, the duos mole mentor in the first game. I can’t really remember why the two would go at it, but listen to Kazooie bust Bottles chops was always a treat.

 

Dogmeat – (Fallout 3)

dogmeat

KRS 2

When it comes to sidekicks in games, they should be judged on their usefulness in gameplay and how likable they are in general. Fortunately, Dogmeat has both of those traits in spades.

The first time I played Fallout 3, I found Dogmeat when I was about level 22 or so as he savaged a bunch of thugs that had just murdered his owner. Soon after, Dogmeat became my loyal companion as I wondered the wastelands in search of adventure.

It’s important to note Dogmeat’s health, defence and strength is scaled to your own level. So by the time I found him at level 22, it seemed he had fur made from a combined alloy of Mithryl and Adamanitium since I never saw his health drop below 2/3 despite being shot at point blank range in the face with a triple-shot plasma rifle by multiple foes. Not only was he essentially invulnerable, but he easily murdered Death Claws in moments with his teeth and claws, no doubt blessed by the Gods of Asgard.

But of course, what makes him the perfect sidekick (besides being a merciless killing mission hell bent on protecting me with his life) is the fact he is a dog. An adorable pup from an indistinct breed that made me wish I could feed him treats and tell him he was a good boy.

 

Tails – (Sonic Series)

Sidekick Tails

Aidan B

The two-tailed fox with a degree in engineering has been Sonic’s faithful friend since Sonic the Hedgehog 2 and his role in games has expanded since then. Outside of the obvious advantages that he offers from a mechanical perspective (flight, invincible ally in the earlier games), Tails has special significance.

Being a mutant fox born with two tails, he was mistreated in his youth. I seem to remember early stories mention he was abandoned by his mother but I can’t find anything to support that now. It was amazing to see how much hardship was endured by this cute little fur ball and that it was present in a game like Sonic.

Tails’ story has always resonated very strongly with me. Sonic was the first game I ever played and that only heightens my favour for Tails. Besides, he’s also adorable.

 

The Weighted Companion Cube – (Portal)

 

180px-Portal2_CompanionCube

 

Ed

I, along with so many other portal players, killed my weighted companion cube. Something which I regret to this day. As a companion, what better companion could there be than the weighted companion cube? Look at it, it loves you. But it’s entirely possible that in your hunt for cake (There is no cake – Ed), you killed it.

For those who don’t know Portal’s weighted companion cube, I can only describe it as the single most useful sidekick I have ever had in a game. It’s the inanimate carbon road 2.0 and it makes itself useful in all the most peculiar ways in all the most peculiar scenarios. 10/10 for useful.

I’m marginally close to seeking therapy for this but also, despite never talking throughout the entire game, because it’s an inanimate cube, it somehow developed a personality.

Plus, as I’ve mentioned before, it loves you.

Lydia – (Skyrim)

 

Lydia Skyrim

I’m Sworn To Carry Your Burdens…

-Chazz

Tough question.

I realised very quickly I don’t really like sidekicks. They’re needy, they get in your way, they force external human(ish) contact upon you.

If my character is so bad ass why do I need some creepy green hatted younger brother following me around, trying to sneak peeks of the princess and I during equally weird post abduction celebration.

But if I had to choose a favourite, I would go with Lydia from Skyrim.

Early adventures across the frozen Nordic tundra can be brutal (as long as you’re not playing on Adept like a pussy) and Lydia’s assistance right after your first foray with a dragon is invaluable. She’s not afraid to get her hands dirty, will wear and carry anything you want (now THAT sounds creepy) and shares my dislike for dogs and elves.

The best part is that when you’re sick of her cramping your style (possibly because some buxom Breton is offering her own sidekick services… you disgust me) you can tell her to head on back to wherever you call home. If you’ve decided to force her into marriage (I’m starting to see issues with this game) she’ll even cook you delicious meals and give you pocket money.

Better yet, if you’ve had enough of her, send her to her death. Hell, murder her yourself if that’s how you swing. There’s no punishing restart requirement, no judgement. That’s life in Tamriel baby.

You’ll even get rewarded for her death with a few hundred septims left to you in her Will. Which really makes you wonder about how much you were paying her.

Shame on you.

 

Luigi – (Mario Bros)

 

Luigi

Much maligned and fairly useless, but I’ll always love him- Luigi

Nathan-

I have to say I have a soft spot for the much maligned and forgettable plumber. I’m not even sure that Luigi is my favourite sidekick, I just feel sorry for him. So much so, that every single time I chose him, the slight differences in performance made me wish I had opted for the more famous titular brother.

It just bugged me- Why not Luigi? To this day, I’m busting out the emulator and trying to make him workBut I can’t, not to the point of a full play through with him without loads more frustration. That said, he seemed to have a bit of extra bulk in early Mariokart incarnations, which seemed to aide me when I took on a good friend of mine, who had always favoured Bowser, and took the tact of barging all and sundry out of his way in order to win the race, thus Luigi seemed to have more resistance than Mario, or (god forbid you chose) Toad.

So I can’t say he was useless in that context, but he just never seemed to quite cut the mustard in many other places, as I’m sure many of you may also attest. This having been said, my ten cents sure doesn’t sound like a lauding applause for the taller green guy, but it is out of so much frustration and failure that he sticks out as my favourite gaming sidekick.

So frustratingly inadequate- but entirely usable for the better gamers than I (Have I mentioned I’m actually a terrible gamer?), Luigi set the stage for sidekicks for the modern age- he was always there, if you dared take on an entirely new approach to the game.

*Honourable mention to Diddy Kong for being the first truly useful sidekick I had.

 

Tatl – (The Legend Of Zelda Majora’s Mask)

Zelda Majora's Mask Tatl

Jane

My favourite video game sidekick is Tatl from The Legend Of Zelda Majora’s Mask. Tatl is Link’s fairy companion who helps him travel through the land of Termina, she offers the same helpful advice as Navi but with the sassy attitude of an annoyed older sister.

Tatl gives Link tips for fighting enemies and completing dungeons but has her own agenda. Tatl hopes by travelling with Link that she will eventually be reunited with her brother Tael although she does end up caring for and respecting Link by the end of their adventure together.

 

Did your favourite sidekick make the list? Who is the best sidekick? Tell us in the comments below.

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Ubisoft Reveals Tom Clancy’s Rainbow Six Siege Launch Datehttp://www.nonfictiongaming.com/2015/05/ubisoft-reveals-tom-clancys-rainbow-six-siege-launch-date/ http://www.nonfictiongaming.com/2015/05/ubisoft-reveals-tom-clancys-rainbow-six-siege-launch-date/#comments Fri, 15 May 2015 11:49:38 +0000 http://www.nonfictiongaming.com/?p=18193 Ubisoft announced that Tom Clancy’s Rainbow Six Siege, the latest in the Tom Clancy’s Rainbow Six franchise, will be available worldwide on October 13th 2015





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Rainbow Six Siege

[Press Release] Sydney, Australia – May 15, 2015 – Today, Ubisoft announced that Tom Clancy’s Rainbow Six Siege, the latest in the best-selling Tom Clancy’s Rainbow Six franchise, will be available worldwide on October 13th 2015 on PlayStation 4 computer entertainment system, Xbox One, the all-in-one games and entertainment system from Microsoft and Windows PC.

Developed by Ubisoft Montreal, Tom Clancy’s Rainbow Six Siege is inspired by real world counter-terrorist organisations, and puts players in the middle of lethal close-quarters confrontations. For the first time in a Tom Clancy’s Rainbow Six game, players will engage in sieges, a new style of assault where enemies have the means to transform their environments into modern strongholds while Rainbow Six teams lead the assault to breach the enemy’s position.

 

To watch video click image below – Release Date Trailer

The following editions will be available in the EMEA territories (Europe, Middle-East and Asia) with NCSA (North, Central and South America) details to be revealed at a later date:

  • The Art of Siege Edition, available for Tom Clancy’s Rainbow Six Siege, includes the full game, a collector’s box, a Gold Skins Pack for all in-game weapons and an exclusive 120 page Tactical Guide. This high quality guide includes every single key element of the game – detailing each Counter Terrorist Unit, Operators, weapons, and maps with the highest level of detail and statistics. All this content has been created with the developer team and core gamers’ advice, giving you the most effective results in the field.
  • The Gold Edition which includes the Standard Edition and the Season Pass.
  • The Tactical Elite Edition, a very limited edition available exclusively on the Uplay Shop that will include both Art of Siege Edition and Season Pass.

Rainbow Six Tactical Collector ANZ

Players who pre-order the game will get guaranteed access to the Closed Beta which will begin at a later date this year. Those pre-ordering the physical version of the game at the Uplay Shop will receive not only their guaranteed Closed Beta access, but also an exclusive numbered steel book when the game is released. These editions can be pre-ordered at Uplay Shop by visiting http://shop.ubi.com/RainbowSixUplayShop

 Additional details on the Season Pass will be revealed at a later time.

 For more information about Tom Clancy’s Rainbow Six Siege, visit: rainbow6.ubi.com.

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Warhammer 40,000: Regicide Reviewhttp://www.nonfictiongaming.com/2015/05/warhammer-40000-regicide-review/ http://www.nonfictiongaming.com/2015/05/warhammer-40000-regicide-review/#comments Fri, 15 May 2015 05:35:53 +0000 http://www.nonfictiongaming.com/?p=18179 Warhammer 40,000: Regicide is the excessively violent chess on steroids every 40K gamer has wished for when challenged to a game of the plain old version.





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Warhammer 40,000: Regicide is the excessively violent chess on steroids every 40K gamer has wished for when challenged to a game of the plain old pawn on pawn version.

After a single play through I suddenly wished that all my pieces chanted ‘Dakka Dakka Dakka’ in every chess game I’d ever played and that a Queen taking a pawn was the Psyker induced bloody explosion of death I witnessed the first time I initiated this move.

It's chess but also a blood filled orgy of exploding flesh

It’s chess but also a blood filled orgy of exploding flesh

Warhammer 40,000: Regicide

Platforms: PC, Android, iOS

Developer: Hammerfall Publishing

Publisher: Hammerfall Publishing

Price: $13.99 Steam (Early Access)

A New Take On An Old Game

Regicide is producer Hamerfall Publishing’s’ first foray in to video games and fuses chess to the Warhammer 40,000 universe. Given the complexity of the 40K tabletop game a puritanical player may find Regicide slightly underwhelming. However, the minor enhancements on the vanilla chess pieces create some interesting opportunities and an almost infinite level of replayability.

A player’s turn is broken down in to two stages, a movement phase and an initiative phase. The movement phase allows the player to move any piece like a normal chess piece including the ability to capture via a normal chess move. The second stage is the initiative phase and this is where the significant points of difference come in to play.

Plenty of kill cams

Plenty of kill cams

Chess Pieces On The Board… With A Tiwst

Each unit represents a particular chess piece in its ability to move; A basic marine is a pawn, a terminator is a castle, a librarian is a queen etc. Layered on top of this is the unit’s individual abilities which are used during the initiative phase.

All units have the ability to snap shoot, this is essentially the addition of ranged fire in to chess. It’s relatively ineffective and killing something outright with snapshots tends to take multiple units, multiple turns. This doesn’t change the fact that your pawns can now open up with a volley of boltgun or ‘dakka’ fire at targets they can draw a line of sight to.

Hammerfall WH40k Regicide

Dakka Dakka Dakka

Your back line has some thoroughly more interesting abilities, the Kings of both armies can drop an orbital bombardment, anywhere on the board that damages a three by three grid. The knights can pin a unit down prohibiting them from doing anything in the following turn. From a chess point of view, this can be vital, if you’re a decent chess player who can think moves ahead, try accounting for the fact your enemy will paralyse one of your units for a turn whilst they reposition.

Where you may attempt to force a defensive move, you may end up on the receiving end of an offensive one. Toying with these abilities was great fun and something that had me replaying the basic regicide game over and over.

The AI Is Good At Chess, But Regicide Isn’t Just Chess

Additionally, the basic chess abilities of the AI is exceptional. Given the context of the game this could easily have been glossed over but true to real life, the computer player is very capable of dismembering a human player’s strategy whilst it literally dismembers the back line.

Like most Chess AI’s the computer player is more than capable of looking ahead in its strategy and evolving it turn by turn in response to the player’s moves. Be warned. I did find though, that the AI’s ability to play basic chess was significantly inhibited by my ability to kill off its units with non-chess moves.

It doesn’t seem to account for or effectively respond to the unpredictability of a units special abilities. This is about the only reason the AI player failed my Turing test. Make no mistake though, it knows how to use these abilities itself.

Hammerfall_WH40k_Regicide_PreOrder_Shot24

There’s some elements that the evaluation teases that I’m really looking forward to, one being the ability to level up my units with experience and the other being the campaign.

I suspect increases in experience will make the ranged attacks of units almost brutal and increases to the number of initiative points available each turn will make for the same kind of frustration that’s seen many a dice and models hurled across a room.

Overall

This game is not quite chess and not quite tabletop 40K, the fusion between the two creates a chess game with a layer of unpredictability to fuel and frustrate even the most tactical of minds. That paired with gratuitous violence left me feeling extremely positive about the prospects for this game.

As with every follower of anything to do with the universe, I’ll be looking forward to new armies being pitched in battle but for now this Marine vs Ork orgy of violence is delightfully palatable.

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High Quality MMO strategy gameshttp://www.nonfictiongaming.com/2015/05/high-quality-mmo-strategy-games/ http://www.nonfictiongaming.com/2015/05/high-quality-mmo-strategy-games/#comments Thu, 14 May 2015 00:00:25 +0000 http://www.nonfictiongaming.com/?p=18164 Among the many gaming companies one of the most popular MMO strategy games catalogues feature Plarium MMO strategy games.





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Do you enjoy playing strategy games? Are you looking for games that can give you unmatched experiences and give you a feeling of your skills?

Plarium

MMO strategy games might be the thing you are looking for and nowadays these games are not too difficult to find either. There are plenty of online browsers but some excel more than others. There are even applications for mobile and Facebook.

If you are a die-hard gamer who seeks outstanding gaming experiences, you probably are more selective in your choices of games.

Among the many gaming companies one of the most popular MMO strategy games catalogues feature Plarium MMO strategy games.

The games in Plarium do not require for you to download the games, you can have an online direct gaming experience, all the games are browser based. These games are easy to play from any device, they have superb 3D graphics with very realistic avatars. You will not find cartoon characters in their games. This is a great advantage for all those who like to play real life like games. All the games are free and require only registration. Furthermore, you can play with more than 95 million players in 50 countries without paying any money.

The quality of Plarium games is well established since it is founded by passionate gamers, artists and technicians for which games are their life. These professionals dedicate time and energy to create more challenging and exciting gaming experience, therefore if you like MMO strategy games you cannot miss to visit their browser.

Click here to play online games by Plarium.com

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Wolfenstein: The Old Blood out nowhttp://www.nonfictiongaming.com/2015/05/wolfenstein-old-blood-now/ http://www.nonfictiongaming.com/2015/05/wolfenstein-old-blood-now/#comments Wed, 13 May 2015 04:00:18 +0000 http://www.nonfictiongaming.com/?p=18150 Before the New Order there was the Old Blood. Wolfenstein: The Old Blood explains how our long-term hero B. J. Blazkowicz got to where he is now.





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Wolfenstein: The Old Blood is a standalone prequel to last year’s first-person shooter Wolfenstein: The New Order.Old Blood

Return to Castle Wolfenstein

The action-adventure first-person shooter returns with a prequel to last year’s critically acclaimed game with more of the same intense fights, near impossible odds and engrossing gameplay and setting.

Wolfenstein: The New Order opened in 1946 with B.J. Blazkowicz infiltrating General Deathshead’s compound; The Old Blood is set right before that mission and explains how our long-term hero got to where he is now. The Old Blood is split into two acts; Rudi Jäger and the Den of Wolves and The Dark Secrets of Helga Von Schabbs.

MachineGames clearly knows what they are doing with the franchise, deciding not to release DLC for their game, instead releasing a completely separate experience. The narrative is designed to both flesh out The New Order’s back story and provide a welcoming entry point for first-time players. “There was more story left to tell” explained the developers, and this transition will be seamless for players, allowing for either The Old Blood or The New Order to be played first.

The game features new secrets, villains and weapons, worthy of the series and has the same story-driven gameplay of its predecessor. The general gist? You kill Nazis, a lot of Nazis, using whatever Blazkowicz may have on him at the time.

The Old Blood

If you’re a fan of the series then I would highly recommend this, as it’s a good expansion of a great game and does The New Order justice.

Wolfenstein: The Old Blood gameplay launch trailer:

Wolfenstein: The Old Blood is out now on PSN, Steam and the Xbox Store for £14.99/€19.99/AU$39.95, or alternatively pick up a physical disc copy on 15th May.

More information on Wolfenstein can be found on the Bethesda Blog.

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